mirror of
https://github.com/hanetzer/sdraw_mods_cvr.git
synced 2025-09-03 18:39:23 +00:00
Face tracking components override
This commit is contained in:
parent
65f8992a73
commit
b6a4e0cd0a
8 changed files with 99 additions and 10 deletions
|
@ -5,7 +5,7 @@ Merged set of MelonLoader mods for ChilloutVR.
|
|||
|-----------|------------|----------------|-----------------------------------------------------------------|----------------|-------|
|
||||
| Avatar Change Info | ml_aci | 1.0.2 | Yes | Working |
|
||||
| Avatar Motion Tweaker | ml_amt | 1.1.0 | On review | Working |
|
||||
| Desktop Head Tracking | ml_dht | 1.0.0 | On review | Working |
|
||||
| Desktop Head Tracking | ml_dht | 1.0.1 | On review | Working |
|
||||
| Desktop Reticle Switch | ml_drs | 1.0.0 | Yes | Working |
|
||||
| Four Point Tracking | ml_fpt | 1.0.6 | On review | Working |
|
||||
| Leap Motion Extension | ml_lme | 1.1.8 | Yes | Working |
|
||||
|
|
|
@ -1,4 +1,5 @@
|
|||
using ABI_RC.Core.Player;
|
||||
using ABI.CCK.Components;
|
||||
using ABI_RC.Core.Player;
|
||||
using UnityEngine;
|
||||
|
||||
namespace ml_dht
|
||||
|
@ -8,7 +9,9 @@ namespace ml_dht
|
|||
bool m_enabled = true;
|
||||
float m_smoothing = 0.5f;
|
||||
bool m_mirrored = false;
|
||||
bool m_faceOverride = true;
|
||||
|
||||
CVRAvatar m_avatarDescriptior = null;
|
||||
RootMotion.FinalIK.LookAtIK m_lookIK = null;
|
||||
Transform m_camera = null;
|
||||
Transform m_headBone = null;
|
||||
|
@ -61,8 +64,38 @@ namespace ml_dht
|
|||
}
|
||||
}
|
||||
|
||||
public void OnFaceTrackingUpdate(CVRFaceTracking p_component)
|
||||
{
|
||||
if(m_enabled && m_faceOverride)
|
||||
{
|
||||
if(m_avatarDescriptior != null)
|
||||
m_avatarDescriptior.useVisemeLipsync = false;
|
||||
|
||||
p_component.BlendShapeValues[(int)ViveSR.anipal.Lip.LipShape_v2.Jaw_Open] = m_mouthShapes.x * 100f;
|
||||
|
||||
if(m_mouthShapes.y < 0f)
|
||||
{
|
||||
float l_weight = Mathf.Clamp(Mathf.InverseLerp(0.25f, 1f, -m_mouthShapes.y), 0f, 1f) * 100f;
|
||||
p_component.BlendShapeValues[(int)ViveSR.anipal.Lip.LipShape_v2.Mouth_Pout] = 0f;
|
||||
p_component.BlendShapeValues[(int)ViveSR.anipal.Lip.LipShape_v2.Mouth_Smile_Left] = l_weight;
|
||||
p_component.BlendShapeValues[(int)ViveSR.anipal.Lip.LipShape_v2.Mouth_Smile_Right] = l_weight;
|
||||
}
|
||||
if(m_mouthShapes.y > 0f)
|
||||
{
|
||||
float l_weight = Mathf.Clamp(Mathf.InverseLerp(0.25f, 1f, m_mouthShapes.y), 0f, 1f) * 100f;
|
||||
p_component.BlendShapeValues[(int)ViveSR.anipal.Lip.LipShape_v2.Mouth_Pout] = l_weight;
|
||||
p_component.BlendShapeValues[(int)ViveSR.anipal.Lip.LipShape_v2.Mouth_Smile_Left] = 0f;
|
||||
p_component.BlendShapeValues[(int)ViveSR.anipal.Lip.LipShape_v2.Mouth_Smile_Right] = 0f;
|
||||
}
|
||||
|
||||
p_component.LipSyncWasUpdated = true;
|
||||
p_component.UpdateLipShapes();
|
||||
}
|
||||
}
|
||||
|
||||
public void OnSetupAvatarGeneral()
|
||||
{
|
||||
m_avatarDescriptior = PlayerSetup.Instance._avatar.GetComponent<CVRAvatar>();
|
||||
m_headBone = PlayerSetup.Instance._animator.GetBoneTransform(HumanBodyBones.Head);
|
||||
m_lookIK = PlayerSetup.Instance._avatar.GetComponent<RootMotion.FinalIK.LookAtIK>();
|
||||
|
||||
|
@ -71,9 +104,11 @@ namespace ml_dht
|
|||
|
||||
if(m_lookIK != null)
|
||||
m_lookIK.solver.OnPostUpdate += this.OnLookIKPostUpdate;
|
||||
|
||||
}
|
||||
public void OnAvatarClear()
|
||||
{
|
||||
m_avatarDescriptior = null;
|
||||
m_lookIK = null;
|
||||
m_headBone = null;
|
||||
m_lastHeadRotation = Quaternion.identity;
|
||||
|
@ -97,5 +132,9 @@ namespace ml_dht
|
|||
{
|
||||
m_mirrored = p_state;
|
||||
}
|
||||
public void SetFaceOverride(bool p_state)
|
||||
{
|
||||
m_faceOverride = p_state;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,3 +1,4 @@
|
|||
using ABI.CCK.Components;
|
||||
using ABI_RC.Core.Player;
|
||||
|
||||
namespace ml_dht
|
||||
|
@ -21,6 +22,7 @@ namespace ml_dht
|
|||
Settings.EnabledChange += this.OnEnabledChanged;
|
||||
Settings.MirroredChange += this.OnMirroredChanged;
|
||||
Settings.SmoothingChange += this.OnSmoothingChanged;
|
||||
Settings.FaceOverrideChange += this.OnFaceOverrideChange;
|
||||
|
||||
m_mapReader = new MemoryMapReader();
|
||||
m_buffer = new byte[1024];
|
||||
|
@ -43,6 +45,11 @@ namespace ml_dht
|
|||
null,
|
||||
new HarmonyLib.HarmonyMethod(typeof(DesktopHeadTracking).GetMethod(nameof(OnEyeControllerUpdate_Postfix), System.Reflection.BindingFlags.Static | System.Reflection.BindingFlags.NonPublic))
|
||||
);
|
||||
HarmonyInstance.Patch(
|
||||
typeof(CVRFaceTracking).GetMethod("Update", System.Reflection.BindingFlags.Instance | System.Reflection.BindingFlags.NonPublic),
|
||||
null,
|
||||
new HarmonyLib.HarmonyMethod(typeof(DesktopHeadTracking).GetMethod(nameof(OnFaceTrackingUpdate_Postfix), System.Reflection.BindingFlags.Static | System.Reflection.BindingFlags.NonPublic))
|
||||
);
|
||||
|
||||
MelonLoader.MelonCoroutines.Start(WaitForPlayer());
|
||||
}
|
||||
|
@ -83,6 +90,11 @@ namespace ml_dht
|
|||
if(m_localTracked != null)
|
||||
m_localTracked.SetSmoothing(p_value);
|
||||
}
|
||||
void OnFaceOverrideChange(bool p_state)
|
||||
{
|
||||
if(m_localTracked != null)
|
||||
m_localTracked.SetFaceOverride(p_state);
|
||||
}
|
||||
|
||||
static void OnSetupAvatarGeneral_Postfix() => ms_instance?.OnSetupAvatarGeneral();
|
||||
void OnSetupAvatarGeneral()
|
||||
|
@ -129,5 +141,19 @@ namespace ml_dht
|
|||
if(m_localTracked != null)
|
||||
m_localTracked.OnEyeControllerUpdate();
|
||||
}
|
||||
|
||||
static void OnFaceTrackingUpdate_Postfix(ref CVRFaceTracking __instance) => ms_instance?.OnFaceTrackingUpdate(__instance);
|
||||
void OnFaceTrackingUpdate(CVRFaceTracking p_component)
|
||||
{
|
||||
try
|
||||
{
|
||||
if(p_component.isLocal && (m_localTracked != null))
|
||||
m_localTracked.OnFaceTrackingUpdate(p_component);
|
||||
}
|
||||
catch(System.Exception e)
|
||||
{
|
||||
MelonLoader.MelonLogger.Error(e);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
|
@ -1,10 +1,10 @@
|
|||
using System.Reflection;
|
||||
|
||||
[assembly: AssemblyTitle("DesktopHeadTracking")]
|
||||
[assembly: AssemblyVersion("1.0.0")]
|
||||
[assembly: AssemblyFileVersion("1.0.0")]
|
||||
[assembly: AssemblyVersion("1.0.1")]
|
||||
[assembly: AssemblyFileVersion("1.0.1")]
|
||||
|
||||
[assembly: MelonLoader.MelonInfo(typeof(ml_dht.DesktopHeadTracking), "DesktopHeadTracking", "1.0.0", "SDraw", "https://github.com/SDraw/ml_mods_cvr")]
|
||||
[assembly: MelonLoader.MelonInfo(typeof(ml_dht.DesktopHeadTracking), "DesktopHeadTracking", "1.0.1", "SDraw", "https://github.com/SDraw/ml_mods_cvr")]
|
||||
[assembly: MelonLoader.MelonGame(null, "ChilloutVR")]
|
||||
[assembly: MelonLoader.MelonPlatform(MelonLoader.MelonPlatformAttribute.CompatiblePlatforms.WINDOWS_X64)]
|
||||
[assembly: MelonLoader.MelonPlatformDomain(MelonLoader.MelonPlatformDomainAttribute.CompatibleDomains.MONO)]
|
|
@ -8,6 +8,7 @@ Refer to `TrackingData.cs` for reference in case of implementing own software.
|
|||
* Head rotation
|
||||
* Eyes gaze direction
|
||||
* Blinking
|
||||
* Basic mouth shapes
|
||||
|
||||
# Installation
|
||||
* Install [latest MelonLoader](https://github.com/LavaGang/MelonLoader)
|
||||
|
@ -18,7 +19,8 @@ Refer to `TrackingData.cs` for reference in case of implementing own software.
|
|||
Available mod's settings in `Settings - Implementation - Desktop Head Tracking`:
|
||||
* **Enabled:** enabled head tracking; default value - `false`.
|
||||
* **Mirrored movement:** mirrors movement and gaze along 0YZ plane; default value - `false`.
|
||||
* **Movement smoothing:** smoothing factor between new and old movement data; default value - `50`;
|
||||
* **Movement smoothing:** smoothing factor between new and old movement data; default value - `50`.
|
||||
* **Override face tracking:** Overrides and activates avatar's `VRC Face Tracking` components. List of used shapes: `Jaw_Open`, `Mouth_Pout`, `Mouth_Smile_Left`, `Mouth_Smile_Right`.
|
||||
|
||||
# Known compatible tracking software
|
||||
* [VSeeFace](https://www.vseeface.icu) with [Tracking Data Parser mod](https://github.com/SDraw/ml_mods_vsf)
|
||||
|
|
|
@ -11,12 +11,14 @@ namespace ml_dht
|
|||
{
|
||||
Enabled = 0,
|
||||
Mirrored,
|
||||
Smoothing
|
||||
Smoothing,
|
||||
FaceOverride
|
||||
}
|
||||
|
||||
static bool ms_enabled = false;
|
||||
static bool ms_mirrored = false;
|
||||
static float ms_smoothing = 0.5f;
|
||||
static bool ms_faceOverride = true;
|
||||
|
||||
static MelonLoader.MelonPreferences_Category ms_category = null;
|
||||
static List<MelonLoader.MelonPreferences_Entry> ms_entries = null;
|
||||
|
@ -24,6 +26,7 @@ namespace ml_dht
|
|||
static public event Action<bool> EnabledChange;
|
||||
static public event Action<bool> MirroredChange;
|
||||
static public event Action<float> SmoothingChange;
|
||||
static public event Action<bool> FaceOverrideChange;
|
||||
|
||||
public static void Init()
|
||||
{
|
||||
|
@ -33,6 +36,7 @@ namespace ml_dht
|
|||
ms_entries.Add(ms_category.CreateEntry(ModSetting.Enabled.ToString(), false));
|
||||
ms_entries.Add(ms_category.CreateEntry(ModSetting.Mirrored.ToString(), false));
|
||||
ms_entries.Add(ms_category.CreateEntry(ModSetting.Smoothing.ToString(), 50));
|
||||
ms_entries.Add(ms_category.CreateEntry(ModSetting.FaceOverride.ToString(), true));
|
||||
|
||||
Load();
|
||||
|
||||
|
@ -66,6 +70,7 @@ namespace ml_dht
|
|||
ms_enabled = (bool)ms_entries[(int)ModSetting.Enabled].BoxedValue;
|
||||
ms_mirrored = (bool)ms_entries[(int)ModSetting.Mirrored].BoxedValue;
|
||||
ms_smoothing = ((int)ms_entries[(int)ModSetting.Smoothing].BoxedValue) * 0.01f;
|
||||
ms_faceOverride = (bool)ms_entries[(int)ModSetting.FaceOverride].BoxedValue;
|
||||
}
|
||||
|
||||
static void OnSliderUpdate(string p_name, string p_value)
|
||||
|
@ -105,6 +110,12 @@ namespace ml_dht
|
|||
MirroredChange?.Invoke(ms_mirrored);
|
||||
}
|
||||
break;
|
||||
|
||||
case ModSetting.FaceOverride:
|
||||
{
|
||||
ms_faceOverride = bool.Parse(p_value);
|
||||
FaceOverrideChange?.Invoke(ms_faceOverride);
|
||||
} break;
|
||||
}
|
||||
|
||||
ms_entries[(int)l_setting].BoxedValue = bool.Parse(p_value);
|
||||
|
@ -123,5 +134,9 @@ namespace ml_dht
|
|||
{
|
||||
get => ms_smoothing;
|
||||
}
|
||||
public static bool FaceOverride
|
||||
{
|
||||
get => ms_faceOverride;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -13,9 +13,9 @@ struct TrackingData
|
|||
public float m_gazeX; // Range - [0;1], 0.5 - center
|
||||
public float m_gazeY; // Range - [0;1], 0.5 - center
|
||||
public float m_blink; // Range - [0;1], 1.0 - closed
|
||||
public float m_mouthOpen; // Range - [0;1], not used yet
|
||||
public float m_mouthShape; // Range - [0;1], not used yet
|
||||
public float m_brows; // Range - [0;1], not used yet
|
||||
public float m_mouthOpen; // Range - [0;1]
|
||||
public float m_mouthShape; // Range - [-1;1], -1 - wide, 1 - narrow
|
||||
public float m_brows; // Range - [-1;1], -1 - up, 1 - down; not used yet
|
||||
|
||||
static public byte[] ToBytes(TrackingData p_faceData)
|
||||
{
|
||||
|
|
|
@ -200,6 +200,13 @@ function inp_toggle_mod_dht(_obj, _callbackName) {
|
|||
<div id="Smoothing" class ="inp_slider no-scroll" data-min="0" data-max="99" data-current="50"></div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div class ="row-wrapper">
|
||||
<div class ="option-caption">Override face tracking: </div>
|
||||
<div class ="option-input">
|
||||
<div id="FaceOverride" class ="inp_toggle no-scroll" data-current="true"></div>
|
||||
</div>
|
||||
</div>
|
||||
`;
|
||||
document.getElementById('settings-implementation').appendChild(l_block);
|
||||
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue