normalize line endings and remove BOM

This commit is contained in:
Hanz 2025-08-12 16:51:13 -05:00
parent e794fb27d7
commit b921521918
143 changed files with 236 additions and 236 deletions

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using ABI_RC.Core;
using ABI_RC.Core;
using ABI_RC.Core.InteractionSystem;
using ABI_RC.Core.Player;
using System;

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using ABI.CCK.Components;
using ABI.CCK.Components;
using ABI_RC.Core.Networking.IO.Social;
using ABI_RC.Core.Player;
using UnityEngine;

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using System;
using System;
using System.Collections;
using UnityEngine;

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using System.Linq;
using System.Linq;
namespace ml_ppu
{

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using System;
using System;
using System.IO;
using System.Reflection;
using BTKUILib.UIObjects;

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using ABI.CCK.Components;
using ABI.CCK.Components;
using ABI_RC.Core;
using ABI_RC.Core.InteractionSystem;
using ABI_RC.Core.Player;

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[assembly: MelonLoader.MelonInfo(typeof(ml_ppu.PlayerPickUp), "PlayerPickUp", "1.0.1", "SDraw", "https://github.com/SDraw/ml_mods_cvr")]
[assembly: MelonLoader.MelonInfo(typeof(ml_ppu.PlayerPickUp), "PlayerPickUp", "1.0.1", "SDraw", "https://github.com/SDraw/ml_mods_cvr")]
[assembly: MelonLoader.MelonGame(null, "ChilloutVR")]
[assembly: MelonLoader.MelonOptionalDependencies("PlayerRagdollMod")]
[assembly: MelonLoader.MelonPlatform(MelonLoader.MelonPlatformAttribute.CompatiblePlatforms.WINDOWS_X64)]

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using System;
using System;
using System.Collections.Generic;
using UnityEngine;

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using ABI_RC.Core;
using ABI_RC.Core;
using ABI_RC.Core.Player;
using ABI_RC.Core.Savior;
using ABI_RC.Systems.Movement;