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11
README.md
11
README.md
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Merged set of MelonLoader mods for ChilloutVR.
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* [Leap Motion Extension (ml_lme_cvr)](../../tree/master/ml_lme_cvr)
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# Notes
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* Do mods break ToS of ChilloutVR?
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**State table for game build 2022r165:**
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| Full name | Short name | Latest version | Available in [CVRMA](https://github.com/knah/CVRMelonAssistant) | Current Status | Notes |
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|-----------|------------|----------------|-----------------------------------------------------------------|----------------|-------|
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| Avatar Change Info | ml_aci | 1.0.0 | Pending | Working |
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| Desktop Reticle Switch | ml_drs | 1.0.0 | Pending | Working |
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| Four Point Tracking | ml_fpt | 1.0.0 | Awating UI mod | Working |
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| Leap Motion Extension | ml_lme | 1.0.7 | Yes | Working |
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ml_aci/README.md
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ml_aci/README.md
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# Avatar Change Info
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This mod shows simple notification upon local player avatar change.
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[](.github/img_01.png)
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# Installation
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* Install [latest MelonLoader](https://github.com/LavaGang/MelonLoader)
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* Get [latest release DLL](../../../releases/latest):
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* Put `ml_aci.dll` in `Mods` folder of game
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@ -3,7 +3,7 @@ using UnityEngine;
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namespace ml_drs
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{
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public class DesktopRectileSwitch : MelonLoader.MelonMod
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public class DesktopReticleSwitch : MelonLoader.MelonMod
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{
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public override void OnUpdate()
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{
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using System.Reflection;
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[assembly: AssemblyTitle("DesktopRectileSwitch")]
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[assembly: AssemblyTitle("DesktopReticleSwitch")]
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[assembly: AssemblyVersion("1.0.0")]
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[assembly: AssemblyFileVersion("1.0.0")]
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[assembly: MelonLoader.MelonInfo(typeof(ml_drs.DesktopRectileSwitch), "DesktopRectileSwitch", "1.0.0", "SDraw", "https://github.com/SDraw/ml_mods_cvr")]
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[assembly: MelonLoader.MelonInfo(typeof(ml_drs.DesktopReticleSwitch), "DesktopReticleSwitch", "1.0.0", "SDraw", "https://github.com/SDraw/ml_mods_cvr")]
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[assembly: MelonLoader.MelonGame(null, "ChilloutVR")]
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[assembly: MelonLoader.MelonPlatform(MelonLoader.MelonPlatformAttribute.CompatiblePlatforms.WINDOWS_X64)]
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[assembly: MelonLoader.MelonPlatformDomain(MelonLoader.MelonPlatformDomainAttribute.CompatibleDomains.MONO)]
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ml_drs/README.md
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ml_drs/README.md
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# Desktop Reticle Switch
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This mod allows to toggle desktop reticle.
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# Installation
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* Install [latest MelonLoader](https://github.com/LavaGang/MelonLoader)
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* Get [latest release DLL](../../../releases/latest):
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* Put `ml_drs.dll` in `Mods` folder of game
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# Usage
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* Press `LCtrl-R` combination to toggle desktop reticle
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ml_fpt/README.md
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ml_fpt/README.md
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# Four Point Tracking
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This mod adds ability to use 4-point tracking.
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# Installation
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* Install [latest MelonLoader](https://github.com/LavaGang/MelonLoader)
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* Get [latest release DLL](../../../releases/latest):
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* Put `ml_fpt.dll` in `Mods` folder of game
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# Usage
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* Be sure that your tracker role is set to `Hips` in SteamVR
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* Adjust your avatar at forward direction
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* Press `LCtrl-T` keyboard combination to calibrate
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# Notes
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* You have to recalibrate each time you change avatar
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# Planned
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* Force avatar to T-Pose for calibration
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* Show tracker in same way as for FBT calibration
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* No need for recalibration upon avatar change
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@ -7,7 +7,7 @@ This mod allows you to use your Leap Motion controller for hands and fingers vis
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* Install [latest Ultraleap Gemini tracking software](https://developer.leapmotion.com/tracking-software-download)
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* Install [latest MelonLoader](https://github.com/LavaGang/MelonLoader)
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* Get [latest release DLL](../../../releases/latest):
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* Put `ml_lme_cvr.dll` in `Mods` folder of game
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* Put `ml_lme.dll` in `Mods` folder of game
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* Add code from [this gist](https://gist.github.com/SDraw/543825b39cdabc3bc4fda358bc70247a) to `<GameFolder>\ChilloutVR_Data\StreamingAssets\Cohtml\UIResources\CVRTest\index.html` after `row-wrapper` div for `InteractionViveFaceTrackingStrength` menu item (near line 1183)
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# Usage
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