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New mod - PlayerRagdollMod
Update to MelonLoader 0.6.1
This commit is contained in:
parent
26fc42c850
commit
bc6e289495
18 changed files with 640 additions and 9 deletions
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@ -35,6 +35,7 @@
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<Reference Include="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, processorArchitecture=MSIL">
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<SpecificVersion>False</SpecificVersion>
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<Private>False</Private>
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<HintPath>D:\Games\Steam\steamapps\common\ChilloutVR\ChilloutVR_Data\Managed\Assembly-CSharp.dll</HintPath>
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</Reference>
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<Reference Include="cohtml.Net">
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<HintPath>C:\Games\Steam\common\ChilloutVR\ChilloutVR_Data\Managed\cohtml.Net.dll</HintPath>
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@ -44,8 +45,9 @@
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<HintPath>C:\Games\Steam\common\ChilloutVR\ChilloutVR_Data\Managed\Cohtml.Runtime.dll</HintPath>
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<Private>False</Private>
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</Reference>
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<Reference Include="MelonLoader">
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<HintPath>C:\Games\Steam\common\ChilloutVR\MelonLoader\MelonLoader.dll</HintPath>
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<Reference Include="MelonLoader, Version=0.5.7.0, Culture=neutral, processorArchitecture=MSIL">
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<SpecificVersion>False</SpecificVersion>
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<HintPath>D:\games\Steam\steamapps\common\ChilloutVR\MelonLoader\MelonLoader.dll</HintPath>
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<Private>False</Private>
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</Reference>
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<Reference Include="System" />
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@ -69,6 +71,6 @@
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</ItemGroup>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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<PropertyGroup>
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<PostBuildEvent>copy /y "$(TargetPath)" "C:\Games\Steam\common\ChilloutVR\Mods\"</PostBuildEvent>
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<PostBuildEvent>copy /y "$(TargetPath)" "D:\Games\Steam\steamapps\common\ChilloutVR\Mods\"</PostBuildEvent>
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</PropertyGroup>
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</Project>
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@ -1,6 +1,6 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<PropertyGroup>
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<ReferencePath>C:\Games\Steam\common\ChilloutVR\MelonLoader\;C:\Games\Steam\common\ChilloutVR\ChilloutVR_Data\Managed\</ReferencePath>
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<ReferencePath>D:\Games\Steam\steamapps\common\ChilloutVR\MelonLoader\net35\;D:\games\Steam\steamapps\common\ChilloutVR\ChilloutVR_Data\Managed\</ReferencePath>
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</PropertyGroup>
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</Project>
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