Update to build 2023r171ex7p2

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SDraw 2023-06-28 08:16:36 +03:00
parent 6f8fa13c94
commit d210ed4636
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GPG key ID: BB95B4DAB2BB8BB5
76 changed files with 3349 additions and 1220 deletions

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using System.Collections.Generic;
using System.Linq;
using UnityEngine;
namespace ml_amt.Fixes
{
class AnimatorAnalyzer
{
bool m_enabled = true;
List<AnimatorControllerParameter> m_parameters = null;
public void AnalyzeFrom(Animator p_animator)
{
m_enabled = p_animator.enabled;
m_parameters = p_animator.parameters?.ToList();
if(m_parameters != null)
{
foreach(var l_param in m_parameters)
{
switch(l_param.type)
{
case AnimatorControllerParameterType.Bool:
case AnimatorControllerParameterType.Trigger:
l_param.defaultBool = p_animator.GetBool(l_param.nameHash);
break;
case AnimatorControllerParameterType.Float:
l_param.defaultFloat = p_animator.GetFloat(l_param.nameHash);
break;
case AnimatorControllerParameterType.Int:
l_param.defaultInt = p_animator.GetInteger(l_param.nameHash);
break;
}
}
}
}
public void ApplyTo(Animator p_animator)
{
p_animator.enabled = m_enabled;
if(m_parameters != null)
{
foreach(var l_param in m_parameters)
{
switch(l_param.type)
{
case AnimatorControllerParameterType.Bool:
p_animator.SetBool(l_param.nameHash, l_param.defaultBool);
break;
case AnimatorControllerParameterType.Float:
p_animator.SetFloat(l_param.nameHash, l_param.defaultFloat);
break;
case AnimatorControllerParameterType.Int:
p_animator.SetInteger(l_param.nameHash, l_param.defaultInt);
break;
case AnimatorControllerParameterType.Trigger:
{
if(l_param.defaultBool)
p_animator.SetTrigger(l_param.nameHash);
}
break;
}
}
}
}
public bool IsEnabled() => m_enabled;
}
}

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using ABI_RC.Core;
using System;
using System.Reflection;
namespace ml_amt.Fixes
{
static class AnimatorOverrideControllerFix
{
internal static void Init(HarmonyLib.Harmony p_instance)
{
// AAS overriding fix
p_instance.Patch(
typeof(CVRAnimatorManager).GetMethod(nameof(CVRAnimatorManager.SetOverrideAnimation)),
new HarmonyLib.HarmonyMethod(typeof(AnimatorOverrideControllerFix).GetMethod(nameof(OnOverride_Prefix), BindingFlags.Static | BindingFlags.NonPublic)),
new HarmonyLib.HarmonyMethod(typeof(AnimatorOverrideControllerFix).GetMethod(nameof(OnOverride_Postfix), BindingFlags.Static | BindingFlags.NonPublic))
);
p_instance.Patch(
typeof(CVRAnimatorManager).GetMethod(nameof(CVRAnimatorManager.RestoreOverrideAnimation)),
new HarmonyLib.HarmonyMethod(typeof(AnimatorOverrideControllerFix).GetMethod(nameof(OnOverride_Prefix), BindingFlags.Static | BindingFlags.NonPublic)),
new HarmonyLib.HarmonyMethod(typeof(AnimatorOverrideControllerFix).GetMethod(nameof(OnOverride_Postfix), BindingFlags.Static | BindingFlags.NonPublic))
);
}
// AnimatorOverrideController runtime animation replacement fix
static void OnOverride_Prefix(ref CVRAnimatorManager __instance, out AnimatorAnalyzer __state)
{
__state = new AnimatorAnalyzer();
try
{
if(Settings.OverrideFix && (__instance.animator != null))
{
__state.AnalyzeFrom(__instance.animator);
if(__state.IsEnabled())
__instance.animator.enabled = false;
__instance.animator.WriteDefaultValues();
}
}
catch(Exception l_exception)
{
MelonLoader.MelonLogger.Error(l_exception);
}
}
static void OnOverride_Postfix(ref CVRAnimatorManager __instance, AnimatorAnalyzer __state)
{
try
{
if(Settings.OverrideFix && (__instance.animator != null))
{
__state.ApplyTo(__instance.animator);
if(__state.IsEnabled())
__instance.animator.Update(0f);
}
}
catch(Exception l_exception)
{
MelonLoader.MelonLogger.Error(l_exception);
}
}
}
}

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using ABI.CCK.Components;
using ABI_RC.Core.Player;
using ABI_RC.Systems.IK.SubSystems;
using System.Reflection;
namespace ml_amt.Fixes
{
static class FBTDetectionFix
{
static readonly MethodInfo[] ms_fbtDetouredMethods =
{
typeof(PlayerSetup).GetMethod("Update", BindingFlags.NonPublic | BindingFlags.Instance),
typeof(PlayerSetup).GetMethod("FixedUpdate", BindingFlags.NonPublic | BindingFlags.Instance),
typeof(PlayerSetup).GetMethod("UpdatePlayerAvatarMovementData", BindingFlags.NonPublic | BindingFlags.Instance),
typeof(CVRParameterStreamEntry).GetMethod(nameof(CVRParameterStreamEntry.CheckUpdate))
};
static bool ms_fbtDetour = false;
internal static void Init(HarmonyLib.Harmony p_instance)
{
// FBT detour
p_instance.Patch(
typeof(BodySystem).GetMethod(nameof(BodySystem.FBTAvailable)),
new HarmonyLib.HarmonyMethod(typeof(FBTDetectionFix).GetMethod(nameof(OnFBTAvailable_Prefix), BindingFlags.Static | BindingFlags.NonPublic)),
null
);
foreach(MethodInfo l_detoured in ms_fbtDetouredMethods)
{
p_instance.Patch(
l_detoured,
new HarmonyLib.HarmonyMethod(typeof(FBTDetectionFix).GetMethod(nameof(FBTDetour_Prefix), BindingFlags.Static | BindingFlags.NonPublic)),
new HarmonyLib.HarmonyMethod(typeof(FBTDetectionFix).GetMethod(nameof(FBTDetour_Postfix), BindingFlags.Static | BindingFlags.NonPublic))
);
}
}
// FBT detection override
static void FBTDetour_Prefix()
{
ms_fbtDetour = true;
}
static void FBTDetour_Postfix()
{
ms_fbtDetour = false;
}
static bool OnFBTAvailable_Prefix(ref bool __result)
{
if(ms_fbtDetour && !BodySystem.isCalibratedAsFullBody)
{
__result = false;
return false;
}
return true;
}
}
}

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using ABI.CCK.Components;
using ABI_RC.Core.Player;
using ABI_RC.Core.Savior;
using ABI_RC.Systems.MovementSystem;
using System;
using System.Collections;
using System.Reflection;
using UnityEngine;
namespace ml_amt.Fixes
{
static class MovementJumpFix
{
static FieldInfo ms_avatarHeight = typeof(PlayerSetup).GetField("_avatarHeight", BindingFlags.NonPublic | BindingFlags.Instance);
static float ms_playerHeight = 1f;
internal static void Init(HarmonyLib.Harmony p_instance)
{
p_instance.Patch(
typeof(PlayerSetup).GetMethod(nameof(PlayerSetup.SetupAvatar)),
null,
new HarmonyLib.HarmonyMethod(typeof(MovementJumpFix).GetMethod(nameof(OnSetupAvatar_Postfix), BindingFlags.Static | BindingFlags.NonPublic))
);
p_instance.Patch(
typeof(CVRWorld).GetMethod("SetupWorldRules", BindingFlags.NonPublic | BindingFlags.Instance),
null,
new HarmonyLib.HarmonyMethod(typeof(MovementJumpFix).GetMethod(nameof(OnWorldRulesSetup_Postfix), BindingFlags.Static | BindingFlags.NonPublic))
);
p_instance.Patch(
typeof(PlayerSetup).GetMethod("SetupIKScaling", BindingFlags.NonPublic | BindingFlags.Instance),
null,
new HarmonyLib.HarmonyMethod(typeof(MovementJumpFix).GetMethod(nameof(OnSetupIKScaling_Postfix), BindingFlags.Static | BindingFlags.NonPublic))
);
Settings.ScaledJumpChange += OnScaledJumpChange;
MelonLoader.MelonCoroutines.Start(WaitForGameSettings());
}
static IEnumerator WaitForGameSettings()
{
while(MetaPort.Instance == null)
yield return null;
while(MetaPort.Instance.settings == null)
yield return null;
ms_playerHeight = MetaPort.Instance.settings.GetSettingInt("GeneralPlayerHeight") * 0.01f;
MetaPort.Instance.settings.settingIntChanged.AddListener(OnGameSettingIntChange);
}
// Patches
static void OnSetupAvatar_Postfix()
{
try
{
SetScaledJump(Settings.ScaledJump);
}
catch(Exception e)
{
MelonLoader.MelonLogger.Error(e);
}
}
static void OnWorldRulesSetup_Postfix()
{
try
{
SetScaledJump(Settings.ScaledJump);
}
catch(Exception e)
{
MelonLoader.MelonLogger.Error(e);
}
}
static void OnSetupIKScaling_Postfix()
{
try
{
SetScaledJump(Settings.ScaledJump);
}
catch(Exception l_exception)
{
MelonLoader.MelonLogger.Error(l_exception);
}
}
// Mod settings
static void OnScaledJumpChange(bool p_state)
{
SetScaledJump(p_state);
}
// Game settings
static void OnGameSettingIntChange(string p_name, int p_value)
{
if(p_name == "GeneralPlayerHeight")
{
ms_playerHeight = p_value * 0.01f;
}
}
// Arbitrary
static void SetScaledJump(bool p_state)
{
if(Utils.IsWorldSafe())
{
if(p_state)
MovementSystem.Instance.jumpHeight = Mathf.Clamp(Utils.GetWorldJumpHeight() * ((float)ms_avatarHeight.GetValue(PlayerSetup.Instance) / ms_playerHeight), float.MinValue, Utils.GetWorldMovementLimit());
else
MovementSystem.Instance.jumpHeight = Utils.GetWorldJumpHeight();
}
}
}
}

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using ABI_RC.Core.Player;
using ABI_RC.Systems.MovementSystem;
using System;
using System.Reflection;
using UnityEngine;
namespace ml_amt.Fixes
{
static class PlayerColliderFix
{
static FieldInfo ms_initialAvatarHeight = typeof(PlayerSetup).GetField("_initialAvatarHeight", BindingFlags.NonPublic | BindingFlags.Instance);
static FieldInfo ms_avatarHeight = typeof(PlayerSetup).GetField("_avatarHeight", BindingFlags.NonPublic | BindingFlags.Instance);
internal static void Init(HarmonyLib.Harmony p_instance)
{
// Alternative collider height and radius
p_instance.Patch(
typeof(MovementSystem).GetMethod("UpdateCollider", BindingFlags.NonPublic | BindingFlags.Instance),
new HarmonyLib.HarmonyMethod(typeof(PlayerColliderFix).GetMethod(nameof(OnUpdateCollider_Prefix), BindingFlags.Static | BindingFlags.NonPublic)),
null
);
p_instance.Patch(
typeof(PlayerSetup).GetMethod("SetupIKScaling", BindingFlags.NonPublic | BindingFlags.Instance),
null,
new HarmonyLib.HarmonyMethod(typeof(PlayerColliderFix).GetMethod(nameof(OnSetupIKScaling_Postfix), BindingFlags.Static | BindingFlags.NonPublic))
);
Settings.CollisionScaleChange += OnCollisionScaleChange;
}
// Alternative collider size
static bool OnUpdateCollider_Prefix(
ref MovementSystem __instance,
bool __0, // updateRadius
CharacterController ___controller,
float ____avatarHeight,
float ____avatarHeightFactor,
float ____minimumColliderRadius,
Vector3 ____colliderCenter
)
{
if(!Settings.CollisionScale)
return true;
try
{
if(___controller != null)
{
float l_scaledHeight = ____avatarHeight * ____avatarHeightFactor;
float l_newRadius = (__0 ? Mathf.Max(____minimumColliderRadius, l_scaledHeight / 6f) : ___controller.radius);
float l_newHeight = Mathf.Max(l_scaledHeight, l_newRadius * 2f);
float l_currentHeight = ___controller.height;
Vector3 l_newCenter = ____colliderCenter;
l_newCenter.y = (l_newHeight + 0.075f) * 0.5f; // Idk where 0.075f has come from
Vector3 l_currentCenter = ___controller.center;
if(__0 || (Mathf.Abs(l_currentHeight - l_newHeight) > (l_currentHeight * 0.05f)) || (Vector3.Distance(l_currentCenter, l_newCenter) > (l_currentHeight * 0.05f)))
{
if(__0)
___controller.radius = l_newRadius;
___controller.height = l_newHeight;
___controller.center = l_newCenter;
__instance.groundDistance = l_newRadius;
if(__instance.proxyCollider != null)
{
if(__0)
__instance.proxyCollider.radius = l_newRadius;
__instance.proxyCollider.height = l_newHeight;
__instance.proxyCollider.center = new Vector3(0f, l_newCenter.y, 0f);
}
if(__instance.forceObject != null)
__instance.forceObject.transform.localScale = new Vector3(l_newRadius + 0.1f, l_newHeight, l_newRadius + 0.1f);
if(__instance.groundCheck != null)
__instance.groundCheck.localPosition = ____colliderCenter;
}
}
}
catch(Exception l_exception)
{
MelonLoader.MelonLogger.Error(l_exception);
}
return false;
}
static void OnSetupIKScaling_Postfix(
ref PlayerSetup __instance,
float ____avatarHeight
)
{
if(!Settings.CollisionScale)
return;
try
{
__instance._movementSystem.UpdateAvatarHeight(Mathf.Clamp(____avatarHeight, 0.05f, float.MaxValue), true);
}
catch(Exception l_exception)
{
MelonLoader.MelonLogger.Error(l_exception);
}
}
static void OnCollisionScaleChange(bool p_state)
{
try
{
if(p_state)
MovementSystem.Instance.UpdateAvatarHeight((float)ms_avatarHeight.GetValue(PlayerSetup.Instance), true);
else
MovementSystem.Instance.UpdateAvatarHeight((float)ms_initialAvatarHeight.GetValue(PlayerSetup.Instance), true);
}
catch(Exception l_exception)
{
MelonLoader.MelonLogger.Error(l_exception);
}
}
}
}