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https://github.com/hanetzer/sdraw_mods_cvr.git
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Hjelp
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parent
783c343d11
commit
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1 changed files with 18 additions and 4 deletions
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@ -127,39 +127,53 @@ namespace ml_lme
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if(l_data.m_leftHand.m_present && (!m_inVR || (VRTrackerManager.Instance.leftHand == null) || !VRTrackerManager.Instance.leftHand.active || !Settings.FingersOnly))
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{
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float l_strength = l_data.m_leftHand.m_grabStrength;
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m_inputManager.interactLeftValue = l_strength;
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if(m_interactLeft != (l_strength > Settings.HoldThreadhold))
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{
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m_interactLeft = (l_strength > Settings.HoldThreadhold);
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m_inputManager.interactLeftUp |= !m_interactLeft;
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m_inputManager.interactLeftDown |= m_interactLeft;
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}
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m_inputManager.gripLeftValue = 1f - l_strength; // Inversed
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if(m_interactLeft)
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m_inputManager.interactLeftValue = Mathf.InverseLerp(Settings.HoldThreadhold, 1f, l_strength);
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else
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m_inputManager.interactLeftValue = Mathf.Max(0f, m_inputManager.interactLeftValue);
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if(m_gripLeft != (l_strength < Settings.ReleaseThreadhold))
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{
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m_gripLeft = (l_strength < Settings.ReleaseThreadhold);
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m_inputManager.gripLeftUp |= !m_gripLeft;
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m_inputManager.gripLeftDown |= m_gripLeft;
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}
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if(m_gripLeft)
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m_inputManager.gripLeftValue = Mathf.InverseLerp(Settings.ReleaseThreadhold, 0f, l_strength);
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else
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m_inputManager.gripLeftValue = Mathf.Max(0f, m_inputManager.gripLeftValue);
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}
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if(l_data.m_rightHand.m_present && (!m_inVR || (VRTrackerManager.Instance.rightHand == null) || !VRTrackerManager.Instance.rightHand.active || !Settings.FingersOnly))
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{
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float l_strength = l_data.m_rightHand.m_grabStrength;
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m_inputManager.interactRightValue = l_strength;
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if(m_interactRight != (l_strength > Settings.HoldThreadhold))
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{
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m_interactRight = (l_strength > Settings.HoldThreadhold);
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m_inputManager.interactRightUp |= !m_interactRight;
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m_inputManager.interactRightDown |= m_interactRight;
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}
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m_inputManager.gripRightValue = 1f - l_strength;
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if(m_interactRight)
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m_inputManager.interactRightValue = Mathf.InverseLerp(Settings.HoldThreadhold, 1f, l_strength);
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else
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m_inputManager.interactRightValue = Mathf.Max(0f, m_inputManager.interactRightValue);
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if(m_gripRight != (l_strength < Settings.HoldThreadhold))
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{
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m_gripRight = (l_strength < Settings.HoldThreadhold);
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m_inputManager.gripRightUp |= !m_gripRight;
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m_inputManager.gripRightDown |= m_gripRight;
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}
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if(m_gripRight)
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m_inputManager.gripRightValue = Mathf.InverseLerp(Settings.ReleaseThreadhold, 0f, l_strength);
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else
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m_inputManager.gripRightValue = Mathf.Max(0f, m_inputManager.gripRightValue);
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}
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}
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}
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