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https://github.com/hanetzer/sdraw_mods_cvr.git
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Update to Ultraleap Gemini v5.12
Update to Ultraleap Unity Plugin v6.9.0 Unclamped spreads and curls
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parent
176d6530cb
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db93926f61
41 changed files with 1001 additions and 2573 deletions
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@ -83,14 +83,6 @@
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<HintPath>C:\Games\Steam\steamapps\common\ChilloutVR\ChilloutVR_Data\Managed\UnityEngine.CoreModule.dll</HintPath>
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<Private>False</Private>
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</Reference>
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<Reference Include="UnityEngine.InputLegacyModule, Version=0.0.0.0, Culture=neutral, processorArchitecture=MSIL">
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<SpecificVersion>False</SpecificVersion>
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<HintPath>D:\Games\Steam\steamapps\common\ChilloutVR\ChilloutVR_Data\Managed\UnityEngine.InputLegacyModule.dll</HintPath>
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</Reference>
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<Reference Include="UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, processorArchitecture=MSIL">
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<SpecificVersion>False</SpecificVersion>
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<HintPath>D:\Games\Steam\steamapps\common\ChilloutVR\ChilloutVR_Data\Managed\UnityEngine.PhysicsModule.dll</HintPath>
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</Reference>
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</ItemGroup>
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<ItemGroup>
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<Compile Include="AssetsHandler.cs" />
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@ -128,16 +120,13 @@
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<Compile Include="vendor\LeapCSharp\Image.cs" />
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<Compile Include="vendor\LeapCSharp\ImageData.cs" />
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<Compile Include="vendor\LeapCSharp\LeapC.cs" />
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<Compile Include="vendor\LeapCSharp\LeapQuaternion.cs" />
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<Compile Include="vendor\LeapCSharp\LeapTransform.cs" />
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<Compile Include="vendor\LeapCSharp\Logger.cs" />
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<Compile Include="vendor\LeapCSharp\Matrix.cs" />
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<Compile Include="vendor\LeapCSharp\MemoryManager.cs" />
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<Compile Include="vendor\LeapCSharp\MessageSeverity.cs" />
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<Compile Include="vendor\LeapCSharp\PointMapping.cs" />
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<Compile Include="vendor\LeapCSharp\StructMarshal.cs" />
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<Compile Include="vendor\LeapCSharp\TransformExtensions.cs" />
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<Compile Include="vendor\LeapCSharp\Vector.cs" />
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<Compile Include="VisualHand.cs" />
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</ItemGroup>
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<ItemGroup>
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