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Custom IK limits
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3 changed files with 26 additions and 7 deletions
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@ -37,4 +37,5 @@ Available additional parameters for AAS animator:
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* Note: Can be set as local-only (not synced) if starts with `#` character.
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Additional mod's behaviour:
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* Overrides and fixes IK behaviour in 4PT mode (head, hands and hips).
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* Overrides and fixes IK behaviour in 4PT mode (head, hands and hips).
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* Avatars can have controlled IK crouch and prone limits. For that create `[IKLimits]` GameObject parented to avatar's root. Its local X and Y positions will be used as crouch and prone limits respectively and can be changed via animations. Values should be in range of [0;1].
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