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https://github.com/hanetzer/sdraw_mods_cvr.git
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normalize line endings and remove BOM
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parent
afb5191c35
commit
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143 changed files with 236 additions and 236 deletions
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namespace ml_dht
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namespace ml_dht
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{
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class DataParser
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{
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using ABI.CCK.Components;
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using ABI.CCK.Components;
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using ABI_RC.Core.Player;
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using ABI_RC.Core.Player.EyeMovement;
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using ABI_RC.Systems.IK;
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using ABI.CCK.Components;
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using ABI.CCK.Components;
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using ABI_RC.Core.Player;
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using ABI_RC.Core.Player.EyeMovement;
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using ABI_RC.Systems.FaceTracking;
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using System.IO;
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using System.IO;
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using System.IO.MemoryMappedFiles;
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namespace ml_dht
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[assembly: MelonLoader.MelonInfo(typeof(ml_dht.DesktopHeadTracking), "DesktopHeadTracking", "1.3.4", "SDraw", "https://github.com/SDraw/ml_mods_cvr")]
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[assembly: MelonLoader.MelonInfo(typeof(ml_dht.DesktopHeadTracking), "DesktopHeadTracking", "1.3.4", "SDraw", "https://github.com/SDraw/ml_mods_cvr")]
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[assembly: MelonLoader.MelonGame(null, "ChilloutVR")]
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[assembly: MelonLoader.MelonPlatform(MelonLoader.MelonPlatformAttribute.CompatiblePlatforms.WINDOWS_X64)]
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[assembly: MelonLoader.MelonPlatformDomain(MelonLoader.MelonPlatformDomainAttribute.CompatibleDomains.MONO)]
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using System;
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using System;
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using System.IO;
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using System.Reflection;
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using System;
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using System;
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using System.Runtime.InteropServices;
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struct TrackingData
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using ABI.CCK.Components;
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using ABI.CCK.Components;
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using ABI_RC.Core.Savior;
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using ABI_RC.Core.UI;
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using System.Reflection;
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// Add own menu
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// Add own menu
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{
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let l_block = document.createElement('div');
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l_block.innerHTML = `
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