normalize line endings and remove BOM

This commit is contained in:
Hanz 2025-08-12 16:51:13 -05:00
parent afb5191c35
commit e1245df3ad
143 changed files with 236 additions and 236 deletions

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using System;
using System;
namespace ml_pah
{

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using ABI_RC.Core.Networking.API;
using ABI_RC.Core.Networking.API;
using ABI_RC.Core.Networking.API.Responses;
using Newtonsoft.Json;
using System;

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using ABI.CCK.Components;
using ABI.CCK.Components;
using ABI_RC.Core;
using System;
using System.Collections;

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using ABI_RC.Core.EventSystem;
using ABI_RC.Core.EventSystem;
using ABI_RC.Core.InteractionSystem;
using BTKUILib.UIObjects;
using BTKUILib.UIObjects.Components;

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[assembly: MelonLoader.MelonInfo(typeof(ml_pah.PlayerAvatarHistory), "PlayerAvatarHistory", "1.0.0", "SDraw", "https://github.com/SDraw/ml_mods_cvr")]
[assembly: MelonLoader.MelonInfo(typeof(ml_pah.PlayerAvatarHistory), "PlayerAvatarHistory", "1.0.0", "SDraw", "https://github.com/SDraw/ml_mods_cvr")]
[assembly: MelonLoader.MelonGame(null, "ChilloutVR")]
[assembly: MelonLoader.MelonPlatform(MelonLoader.MelonPlatformAttribute.CompatiblePlatforms.WINDOWS_X64)]
[assembly: MelonLoader.MelonPlatformDomain(MelonLoader.MelonPlatformDomainAttribute.CompatibleDomains.MONO)]

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using System;
using System;
using System.Collections.Generic;
using UnityEngine;