normalize line endings and remove BOM

This commit is contained in:
Hanz 2025-08-12 16:51:13 -05:00
parent afb5191c35
commit e1245df3ad
143 changed files with 236 additions and 236 deletions

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using ABI_RC.Core.Player;
using ABI_RC.Core.Player;
using ABI_RC.Systems.IK;
using System;
using System.Reflection;

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using ABI_RC.Core.Player;
using ABI_RC.Core.Player;
using UnityEngine;
namespace ml_pmc

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using BTKUILib.UIObjects;
using BTKUILib.UIObjects;
using BTKUILib.UIObjects.Components;
using System;
using System.Collections.Generic;

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using ABI.CCK.Components;
using ABI.CCK.Components;
using ABI_RC.Core.Networking.IO.Social;
using ABI_RC.Core.Player;
using ABI_RC.Systems.GameEventSystem;

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[assembly: MelonLoader.MelonInfo(typeof(ml_pmc.PlayerMovementCopycat), "PlayerMovementCopycat", "1.1.2", "SDraw", "https://github.com/SDraw/ml_mods_cvr")]
[assembly: MelonLoader.MelonInfo(typeof(ml_pmc.PlayerMovementCopycat), "PlayerMovementCopycat", "1.1.2", "SDraw", "https://github.com/SDraw/ml_mods_cvr")]
[assembly: MelonLoader.MelonGame(null, "ChilloutVR")]
[assembly: MelonLoader.MelonPriority(3)]
[assembly: MelonLoader.MelonAdditionalDependencies("BTKUILib")]

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using ABI_RC.Core.Player;
using ABI_RC.Core.Player;
using UnityEngine;
namespace ml_pmc

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using System;
using System;
using System.Collections.Generic;
namespace ml_pmc

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using ABI.CCK.Components;
using ABI.CCK.Components;
using ABI_RC.Core;
using ABI_RC.Core.Savior;
using ABI_RC.Systems.InputManagement;