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https://github.com/hanetzer/sdraw_mods_cvr.git
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normalize line endings and remove BOM
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parent
afb5191c35
commit
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143 changed files with 236 additions and 236 deletions
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using ABI_RC.Core;
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using ABI_RC.Core;
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using ABI_RC.Core.InteractionSystem;
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using ABI_RC.Core.Player;
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using System;
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using ABI.CCK.Components;
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using ABI.CCK.Components;
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using ABI_RC.Core.Networking.IO.Social;
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using ABI_RC.Core.Player;
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using UnityEngine;
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using System;
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using System;
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using System.Collections;
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using UnityEngine;
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using System.Linq;
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using System.Linq;
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namespace ml_ppu
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{
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using System;
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using System;
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using System.IO;
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using System.Reflection;
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using BTKUILib.UIObjects;
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using ABI.CCK.Components;
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using ABI.CCK.Components;
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using ABI_RC.Core;
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using ABI_RC.Core.InteractionSystem;
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using ABI_RC.Core.Player;
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[assembly: MelonLoader.MelonInfo(typeof(ml_ppu.PlayerPickUp), "PlayerPickUp", "1.0.1", "SDraw", "https://github.com/SDraw/ml_mods_cvr")]
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[assembly: MelonLoader.MelonInfo(typeof(ml_ppu.PlayerPickUp), "PlayerPickUp", "1.0.1", "SDraw", "https://github.com/SDraw/ml_mods_cvr")]
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[assembly: MelonLoader.MelonGame(null, "ChilloutVR")]
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[assembly: MelonLoader.MelonOptionalDependencies("PlayerRagdollMod")]
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[assembly: MelonLoader.MelonPlatform(MelonLoader.MelonPlatformAttribute.CompatiblePlatforms.WINDOWS_X64)]
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using System;
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using System;
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using System.Collections.Generic;
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using UnityEngine;
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using ABI_RC.Core;
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using ABI_RC.Core;
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using ABI_RC.Core.Player;
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using ABI_RC.Core.Savior;
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using ABI_RC.Systems.Movement;
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