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New mods
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ml_lme/README.md
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ml_lme/README.md
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# Leap Motion Extension
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This mod allows you to use your Leap Motion controller for hands and fingers visual tracking.
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[](https://youtu.be/nak1C8uibgc)
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# Installation
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* Install [latest Ultraleap Gemini tracking software](https://developer.leapmotion.com/tracking-software-download)
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* Install [latest MelonLoader](https://github.com/LavaGang/MelonLoader)
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* Get [latest release DLL](../../../releases/latest):
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* Put `ml_lme_cvr.dll` in `Mods` folder of game
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* Add code from [this gist](https://gist.github.com/SDraw/543825b39cdabc3bc4fda358bc70247a) to `<GameFolder>\ChilloutVR_Data\StreamingAssets\Cohtml\UIResources\CVRTest\index.html` after `row-wrapper` div for `InteractionViveFaceTrackingStrength` menu item (near line 1183)
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# Usage
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## Settings
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Available mod's settings in `Settings - Implementation - Leap Motion Tracking`:
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* **Enable tracking:** enable hands tracking from Leap Motion data, disabled by default.
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* **Tracking mode:** set Leap Motion tracking mode, available values: `Screentop`, `Desktop` (by default), `HMD`.
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* **Desktop offset X/Y/Z:** offset position for body attachment, (0, -45, 30) by default.
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* **Attach to head:** attach hands transformation to head instead of body, disabled by default.
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* **Head offset X/Y/Z:** offset position for head attachment (`Attach to head` is **`true`**), (0, -30, 15) by default.
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* **Offset angle:** rotation around X axis, useful for neck mounts, 0 by default.
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* **Fingers tracking only:** apply only fingers tracking, disabled by default.
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* **Model visibility:** show Leap Motion controller model, useful for tracking visualizing, disabled by default.
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