mirror of
https://github.com/hanetzer/sdraw_mods_cvr.git
synced 2025-09-04 19:09:23 +00:00
Game build 2023r174ex1 test
This commit is contained in:
parent
c169c7336a
commit
f3aa0bc72d
34 changed files with 202 additions and 153 deletions
|
@ -347,10 +347,13 @@ namespace ml_pam
|
|||
if(!m_inVR && PlayerSetup.Instance._animator.isHuman)
|
||||
{
|
||||
m_vrIK = PlayerSetup.Instance._animator.GetComponent<VRIK>();
|
||||
|
||||
TPoseHelper l_tpHelper = new TPoseHelper();
|
||||
l_tpHelper.Assign(PlayerSetup.Instance._animator);
|
||||
l_tpHelper.Apply();
|
||||
|
||||
if(m_vrIK == null)
|
||||
{
|
||||
l_tpHelper.Assign(PlayerSetup.Instance._animator);
|
||||
l_tpHelper.Apply();
|
||||
}
|
||||
|
||||
Transform l_leftHand = PlayerSetup.Instance._animator.GetBoneTransform(HumanBodyBones.LeftHand);
|
||||
if(l_leftHand != null)
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue