Game build 2023r174ex1 test

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SDraw 2024-01-26 19:56:33 +03:00
parent c169c7336a
commit f3aa0bc72d
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34 changed files with 202 additions and 153 deletions

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@ -1,6 +1,6 @@
using ABI.CCK.Components;
using ABI_RC.Core.Savior;
using ABI_RC.Systems.MovementSystem;
using ABI_RC.Systems.Movement;
using System.Collections.Generic;
using System.Reflection;
using UnityEngine;
@ -9,9 +9,7 @@ namespace ml_prm
{
static class Utils
{
static readonly FieldInfo ms_groundedRaw = typeof(MovementSystem).GetField("_isGroundedRaw", BindingFlags.NonPublic | BindingFlags.Instance);
static readonly FieldInfo ms_appliedGravity = typeof(MovementSystem).GetField("_appliedGravity", BindingFlags.NonPublic | BindingFlags.Instance);
static readonly FieldInfo ms_touchingVolumes = typeof(MovementSystem).GetField("_touchingVolumes", BindingFlags.NonPublic | BindingFlags.Instance);
static readonly FieldInfo ms_touchingVolumes = typeof(BetterBetterCharacterController).GetField("_currentlyTouchingFluidVolumes", BindingFlags.NonPublic | BindingFlags.Instance);
static readonly FieldInfo ms_referencePoints = typeof(PhysicsInfluencer).GetField("_referencePoints", BindingFlags.NonPublic | BindingFlags.Instance);
static readonly FieldInfo ms_influencerTouchingVolumes = typeof(PhysicsInfluencer).GetField("_touchingVolumes", BindingFlags.NonPublic | BindingFlags.Instance);
static readonly FieldInfo ms_influencerSubmergedColliders = typeof(PhysicsInfluencer).GetField("_submergedColliders", BindingFlags.NonPublic | BindingFlags.Instance);
@ -31,10 +29,7 @@ namespace ml_prm
return l_result;
}
public static bool IsGroundedRaw(this MovementSystem p_instance) => (bool)ms_groundedRaw.GetValue(p_instance);
public static Vector3 GetAppliedGravity(this MovementSystem p_instance) => (Vector3)ms_appliedGravity.GetValue(p_instance);
public static void SetAppliedGravity(this MovementSystem p_instance, Vector3 p_vec) => ms_appliedGravity.SetValue(p_instance, p_vec);
public static void ClearFluidVolumes(this MovementSystem p_instance) => (ms_touchingVolumes.GetValue(p_instance) as List<FluidVolume>)?.Clear();
public static void ClearFluidVolumes(this BetterBetterCharacterController p_instance) => (ms_touchingVolumes.GetValue(p_instance) as List<FluidVolume>)?.Clear();
public static void CopyGlobal(this Transform p_source, Transform p_target)
{