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https://github.com/hanetzer/sdraw_mods_cvr.git
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| .. | ||
| Properties | ||
| resources | ||
| GameEvents.cs | ||
| Main.cs | ||
| ml_pmc.csproj | ||
| ModUi.cs | ||
| PoseCopycat.cs | ||
| PuppetParser.cs | ||
| README.md | ||
| Settings.cs | ||
| Utils.cs | ||
Player Movement Copycat
Allows to copy pose, gestures and movement of your friends.
Installation
- Install BTKUILib
- Install latest MelonLoader
- Get latest release DLL:
- Put
ml_pmc.dllinModsfolder of game
- Put
Usage
Available options in BTKUILib players list upon player selection:
- Copy movement: starts/stops copycating of selected player.
- Note: Selected player should be your friend, be in your view range and not obstructed by other players/world objects/props.
- Apply position: enables/disables position changes of selected player;
trueby default.- Note: Forcibly disabled in worlds that don't allow flight.
- Apply rotation: enables/disables rotation changes of selected player;
trueby default. - Copy gestures: enables/disables gestures copy of selected player;
trueby default. - Apply LookAtIK: enables/disables additional head rotation based on camera view in desktop mode;
trueby default. - Mirror pose: enables/disables pose and gestures mirroring;
falseby default. - Mirror position: enables/disables mirroring of position changes of selected player along 0XZ plane;
falseby default. - Mirror rotation: enables/disables mirroring of rotation changes of selected player along 0XZ plane;
falseby default.
Notes
- Some avatars can have unordinary avatar hierarchy (scaled, rotated or with offset armature/parent objects). Possible fixes are being made upon reports or own findings.