sdraw_mods_cvr/ml_fpt/Main.cs
2022-11-03 01:58:45 +03:00

313 lines
No EOL
12 KiB
C#

using ABI.CCK.Scripts;
using ABI_RC.Core.InteractionSystem;
using ABI_RC.Core.Player;
using ABI_RC.Core.Savior;
using ABI_RC.Core.UI;
using ABI_RC.Systems.IK;
using ABI_RC.Systems.IK.SubSystems;
using System;
using System.Collections.Generic;
using System.Reflection;
using UnityEngine;
namespace ml_fpt
{
public class FourPointTracking : MelonLoader.MelonMod
{
static FourPointTracking ms_instance = null;
bool m_ready = false;
IndexIK m_indexIK = null;
RootMotion.FinalIK.VRIK m_vrIK = null;
RuntimeAnimatorController m_runtimeAnimator = null;
List<CVRAdvancedSettingsFileProfileValue> m_aasParameters = null;
bool m_calibrationActive = false;
object m_calibrationTask = null;
int m_hipsTrackerIndex = -1;
Transform m_hips = null;
Dictionary<string, Tuple<Vector3, Quaternion>> m_avatarCalibrations = null;
public override void OnInitializeMelon()
{
if(ms_instance == null)
ms_instance = this;
m_avatarCalibrations = new Dictionary<string, Tuple<Vector3, Quaternion>>();
HarmonyInstance.Patch(
typeof(PlayerSetup).GetMethod(nameof(PlayerSetup.ClearAvatar)),
null,
new HarmonyLib.HarmonyMethod(typeof(FourPointTracking).GetMethod(nameof(OnAvatarClear_Postfix), BindingFlags.NonPublic | BindingFlags.Static))
);
HarmonyInstance.Patch(
typeof(PlayerSetup).GetMethod(nameof(PlayerSetup.SetupAvatar)),
null,
new HarmonyLib.HarmonyMethod(typeof(FourPointTracking).GetMethod(nameof(OnSetupAvatar_Postfix), BindingFlags.Static | BindingFlags.NonPublic))
);
MelonLoader.MelonCoroutines.Start(WaitForMainMenuView());
MelonLoader.MelonCoroutines.Start(WaitForLocalPlayer());
}
System.Collections.IEnumerator WaitForMainMenuView()
{
while(ViewManager.Instance == null)
yield return null;
while(ViewManager.Instance.gameMenuView == null)
yield return null;
while(ViewManager.Instance.gameMenuView.Listener == null)
yield return null;
ViewManager.Instance.gameMenuView.Listener.ReadyForBindings += () =>
{
ViewManager.Instance.gameMenuView.View.RegisterForEvent("MelonMod_FPT_Action_Calibrate", new Action(this.StartCalibration));
};
ViewManager.Instance.gameMenuView.Listener.FinishLoad += (_) =>
{
ViewManager.Instance.gameMenuView.View.ExecuteScript(Scripts.GetEmbeddedScript("menu.js"));
};
}
System.Collections.IEnumerator WaitForLocalPlayer()
{
while(PlayerSetup.Instance == null)
yield return null;
m_indexIK = PlayerSetup.Instance.gameObject.GetComponent<IndexIK>();
m_ready = true;
}
public override void OnDeinitializeMelon()
{
if(ms_instance == this)
ms_instance = null;
m_ready = false;
m_aasParameters?.Clear();
m_aasParameters = null;
m_avatarCalibrations?.Clear();
m_avatarCalibrations = null;
m_hipsTrackerIndex = -1;
if(m_calibrationTask != null)
MelonLoader.MelonCoroutines.Stop(m_calibrationTask);
m_calibrationTask = null;
}
void StartCalibration()
{
if(m_ready && !m_calibrationActive && PlayerSetup.Instance._inVr && !PlayerSetup.Instance.avatarIsLoading && PlayerSetup.Instance._animator.isHuman && !BodySystem.isCalibrating && !BodySystem.isCalibratedAsFullBody)
{
m_hipsTrackerIndex = GetHipsTracker();
if(m_hipsTrackerIndex != -1)
{
m_avatarCalibrations.Remove(MetaPort.Instance.currentAvatarGuid);
m_runtimeAnimator = PlayerSetup.Instance._animator.runtimeAnimatorController;
m_aasParameters = PlayerSetup.Instance.animatorManager.GetAdditionalSettingsCurrent();
PlayerSetup.Instance._animator.runtimeAnimatorController = PlayerSetup.Instance.tPoseAnimatorController;
PlayerSetup.Instance.animatorManager.SetAnimator(PlayerSetup.Instance._animator, PlayerSetup.Instance.tPoseAnimatorController);
m_hips = PlayerSetup.Instance._animator.GetBoneTransform(HumanBodyBones.Hips);
m_vrIK = PlayerSetup.Instance._animator.GetComponent<RootMotion.FinalIK.VRIK>();
if(m_vrIK != null)
m_vrIK.solver.OnPreUpdate += this.OverrideIKWeight;
IKSystem.Instance.leftHandModel.SetActive(true);
IKSystem.Instance.rightHandModel.SetActive(true);
PlayerSetup.Instance._trackerManager.trackers[m_hipsTrackerIndex].ShowTracker(true);
CVR_InteractableManager.enableInteractions = false;
m_calibrationActive = true;
m_calibrationTask = MelonLoader.MelonCoroutines.Start(CalibrationTask());
ViewManager.Instance.ForceUiStatus(false);
ShowHudNotification("Calibration started");
}
else
ShowMenuAlert("No hips tracker detected. Check if tracker has waist role in SteamVR settings.");
}
else
ShowMenuAlert("Calibraton requirements aren't met: be in VR, be not in FBT or avatar calibration, humanoid avatar");
}
System.Collections.IEnumerator CalibrationTask()
{
while(m_calibrationActive)
{
if(m_vrIK != null)
m_vrIK.enabled = false;
m_indexIK.enabled = false;
PlayerSetup.Instance._trackerManager.trackers[m_hipsTrackerIndex].ShowLine(true, m_hips);
if((CVRInputManager.Instance.interactLeftValue > 0.9f) && (CVRInputManager.Instance.interactRightValue > 0.9f))
{
PlayerSetup.Instance._trackerManager.trackers[m_hipsTrackerIndex].target.transform.position = m_hips.position;
PlayerSetup.Instance._trackerManager.trackers[m_hipsTrackerIndex].target.transform.rotation = m_hips.rotation;
m_avatarCalibrations.Add(
MetaPort.Instance.currentAvatarGuid,
new Tuple<Vector3, Quaternion>(
PlayerSetup.Instance._trackerManager.trackers[m_hipsTrackerIndex].target.transform.localPosition,
PlayerSetup.Instance._trackerManager.trackers[m_hipsTrackerIndex].target.transform.localRotation
)
);
if(m_vrIK != null)
{
m_vrIK.solver.spine.pelvisTarget = PlayerSetup.Instance._trackerManager.trackers[m_hipsTrackerIndex].target;
m_vrIK.solver.spine.pelvisPositionWeight = 1f;
m_vrIK.solver.spine.pelvisRotationWeight = 1f;
m_vrIK.solver.OnPreUpdate -= this.OverrideIKWeight;
m_vrIK.solver.IKPositionWeight = 1f;
m_vrIK.enabled = true;
}
m_indexIK.enabled = true;
PlayerSetup.Instance._animator.runtimeAnimatorController = m_runtimeAnimator;
PlayerSetup.Instance.animatorManager.SetAnimator(PlayerSetup.Instance._animator, m_runtimeAnimator);
if(m_aasParameters != null)
{
foreach(var l_param in m_aasParameters)
{
PlayerSetup.Instance.animatorManager.SetAnimatorParameter(l_param.name, l_param.value);
}
}
IKSystem.Instance.leftHandModel.SetActive(false);
IKSystem.Instance.rightHandModel.SetActive(false);
PlayerSetup.Instance._trackerManager.trackers[m_hipsTrackerIndex].ShowTracker(false);
PlayerSetup.Instance._trackerManager.trackers[m_hipsTrackerIndex].ShowLine(false);
CVR_InteractableManager.enableInteractions = true;
Reset();
ShowHudNotification("Calibration completed");
}
yield return null;
}
m_calibrationTask = null; // Idk if it's safe or not
}
void OverrideIKWeight()
{
if(m_calibrationActive)
{
m_vrIK.solver.IKPositionWeight = 0f;
}
}
void Reset()
{
m_vrIK = null;
m_runtimeAnimator = null;
m_aasParameters = null;
m_calibrationActive = false;
m_calibrationTask = null;
m_hipsTrackerIndex = -1;
m_hips = null;
}
static void OnAvatarClear_Postfix() => ms_instance?.OnAvatarClear();
void OnAvatarClear()
{
try
{
if(m_calibrationActive)
{
if(m_calibrationTask != null)
MelonLoader.MelonCoroutines.Stop(m_calibrationTask);
m_indexIK.enabled = true;
IKSystem.Instance.leftHandModel.SetActive(false);
IKSystem.Instance.rightHandModel.SetActive(false);
if(m_hipsTrackerIndex != -1)
{
PlayerSetup.Instance._trackerManager.trackers[m_hipsTrackerIndex].ShowTracker(false);
PlayerSetup.Instance._trackerManager.trackers[m_hipsTrackerIndex].ShowLine(false);
}
CVR_InteractableManager.enableInteractions = true;
Reset();
ShowHudNotification("Calibration canceled");
}
}
catch(Exception e)
{
MelonLoader.MelonLogger.Error(e);
}
}
static void OnSetupAvatar_Postfix() => ms_instance?.OnSetupAvatar();
void OnSetupAvatar()
{
try
{
if(m_ready && PlayerSetup.Instance._inVr && PlayerSetup.Instance._animator.isHuman && !VRTrackerManager.Instance.CheckFullBody())
{
int l_hipsTracker = GetHipsTracker();
if((l_hipsTracker != -1) && m_avatarCalibrations.TryGetValue(MetaPort.Instance.currentAvatarGuid, out var l_stored))
{
var l_vrIK = PlayerSetup.Instance._animator.GetComponent<RootMotion.FinalIK.VRIK>();
if(l_vrIK != null)
{
l_vrIK.solver.spine.pelvisTarget = PlayerSetup.Instance._trackerManager.trackers[l_hipsTracker].target;
l_vrIK.solver.spine.pelvisPositionWeight = 1f;
l_vrIK.solver.spine.pelvisRotationWeight = 1f;
l_vrIK.solver.spine.pelvisTarget.localPosition = l_stored.Item1;
l_vrIK.solver.spine.pelvisTarget.localRotation = l_stored.Item2;
ShowHudNotification("Applied saved calibration");
}
}
}
}
catch(System.Exception e)
{
MelonLoader.MelonLogger.Error(e);
}
}
static void ShowHudNotification(string p_message)
{
if(CohtmlHud.Instance != null)
CohtmlHud.Instance.ViewDropText("4-Point Tracking", p_message);
}
static void ShowMenuAlert(string p_message)
{
if(ViewManager.Instance != null)
ViewManager.Instance.TriggerAlert("4-Point Tracking", p_message, 0, false);
}
static int GetHipsTracker()
{
int l_result = -1;
for(int i = 0; i < PlayerSetup.Instance._trackerManager.trackerNames.Length; i++)
{
if((PlayerSetup.Instance._trackerManager.trackerNames[i] == "vive_tracker_waist") && PlayerSetup.Instance._trackerManager.trackers[i].active)
{
l_result = i;
break;
}
}
return l_result;
}
}
}