sdraw_mods_cvr/ml_pin/Settings.cs
SDraw 0239ab3057
Notification delay
World ragdoll restriction
2024-07-06 13:26:00 +03:00

207 lines
8.7 KiB
C#

using ABI_RC.Core.InteractionSystem;
using System;
using System.Collections.Generic;
namespace ml_pin
{
static class Settings
{
internal class SettingEvent<T>
{
event Action<T> m_action;
public void AddHandler(Action<T> p_listener) => m_action += p_listener;
public void RemoveHandler(Action<T> p_listener) => m_action -= p_listener;
public void Invoke(T p_value) => m_action?.Invoke(p_value);
}
public enum NotificationType
{
None = 0,
Friends,
All
};
enum ModSetting
{
NotifyType,
Volume,
Delay,
NotifyInPublic,
NotifyInFriends,
NotifyInPrivate,
FriendsAlways
};
public static NotificationType NotifyType { get; private set; } = NotificationType.All;
public static float Volume { get; private set; } = 1.0f;
public static bool Delay { get; private set; } = true;
public static bool NotifyInPublic { get; private set; } = true;
public static bool NotifyInFriends { get; private set; } = true;
public static bool NotifyInPrivate { get; private set; } = true;
public static bool FriendsAlways { get; private set; } = false;
static MelonLoader.MelonPreferences_Category ms_category = null;
static List<MelonLoader.MelonPreferences_Entry> ms_entries = null;
public static readonly SettingEvent<NotificationType> OnNotifyTypeChanged = new SettingEvent<NotificationType>();
public static readonly SettingEvent<float> OnVolumeChanged = new SettingEvent<float>();
public static readonly SettingEvent<bool> OnDelayChange = new SettingEvent<bool>();
public static readonly SettingEvent<bool> OnNotifyInPublicChanged = new SettingEvent<bool>();
public static readonly SettingEvent<bool> OnNotifyInFriendsChanged = new SettingEvent<bool>();
public static readonly SettingEvent<bool> OnNotifyInPrivateChanged = new SettingEvent<bool>();
public static readonly SettingEvent<bool> OnFriendsAlwaysChanged = new SettingEvent<bool>();
internal static void Init()
{
ms_category = MelonLoader.MelonPreferences.CreateCategory("PIN", null, true);
ms_entries = new List<MelonLoader.MelonPreferences_Entry>()
{
ms_category.CreateEntry(ModSetting.NotifyType.ToString(), (int)NotifyType),
ms_category.CreateEntry(ModSetting.Volume.ToString(), (int)(Volume * 100f)),
ms_category.CreateEntry(ModSetting.Delay.ToString(), Delay),
ms_category.CreateEntry(ModSetting.NotifyInPublic.ToString(), NotifyInPublic),
ms_category.CreateEntry(ModSetting.NotifyInFriends.ToString(), NotifyInFriends),
ms_category.CreateEntry(ModSetting.NotifyInPrivate.ToString(), NotifyInPrivate),
ms_category.CreateEntry(ModSetting.FriendsAlways.ToString(), FriendsAlways),
};
NotifyType = (NotificationType)(int)ms_entries[(int)ModSetting.NotifyType].BoxedValue;
Volume = (int)ms_entries[(int)ModSetting.Volume].BoxedValue * 0.01f;
Delay = (bool)ms_entries[(int)ModSetting.Delay].BoxedValue;
NotifyInPublic = (bool)ms_entries[(int)ModSetting.NotifyInPublic].BoxedValue;
NotifyInFriends = (bool)ms_entries[(int)ModSetting.NotifyInFriends].BoxedValue;
NotifyInPrivate = (bool)ms_entries[(int)ModSetting.NotifyInPrivate].BoxedValue;
FriendsAlways = (bool)ms_entries[(int)ModSetting.FriendsAlways].BoxedValue;
MelonLoader.MelonCoroutines.Start(WaitMainMenuUi());
}
static System.Collections.IEnumerator WaitMainMenuUi()
{
while(ViewManager.Instance == null)
yield return null;
while(ViewManager.Instance.gameMenuView == null)
yield return null;
while(ViewManager.Instance.gameMenuView.Listener == null)
yield return null;
ViewManager.Instance.gameMenuView.Listener.ReadyForBindings += () =>
{
ViewManager.Instance.gameMenuView.View.BindCall("OnToggleUpdate_" + ms_category.Identifier, new Action<string, string>(OnToggleUpdate));
ViewManager.Instance.gameMenuView.View.BindCall("OnSliderUpdate_" + ms_category.Identifier, new Action<string, string>(OnSliderUpdate));
ViewManager.Instance.gameMenuView.View.BindCall("OnDropdownUpdate_" + ms_category.Identifier, new Action<string, string>(OnDropdownUpdate));
};
ViewManager.Instance.gameMenuView.Listener.FinishLoad += (_) =>
{
ViewManager.Instance.gameMenuView.View.ExecuteScript(ResourcesHandler.GetEmbeddedResource("mods_extension.js"));
ViewManager.Instance.gameMenuView.View.ExecuteScript(ResourcesHandler.GetEmbeddedResource("mod_menu.js"));
foreach(var l_entry in ms_entries)
ViewManager.Instance.gameMenuView.View.TriggerEvent("updateModSetting", ms_category.Identifier, l_entry.DisplayName, l_entry.GetValueAsString());
};
}
static void OnToggleUpdate(string p_name, string p_value)
{
try
{
if(Enum.TryParse(p_name, out ModSetting l_setting) && bool.TryParse(p_value, out bool l_value))
{
switch(l_setting)
{
case ModSetting.Delay:
{
Delay = l_value;
OnDelayChange.Invoke(Delay);
}
break;
case ModSetting.NotifyInPublic:
{
NotifyInPublic = l_value;
OnNotifyInPublicChanged.Invoke(NotifyInPublic);
}
break;
case ModSetting.NotifyInFriends:
{
NotifyInFriends = l_value;
OnNotifyInFriendsChanged.Invoke(NotifyInFriends);
}
break;
case ModSetting.NotifyInPrivate:
{
NotifyInPrivate = l_value;
OnNotifyInPrivateChanged.Invoke(NotifyInPrivate);
}
break;
case ModSetting.FriendsAlways:
{
FriendsAlways = l_value;
OnFriendsAlwaysChanged.Invoke(FriendsAlways);
}
break;
}
ms_entries[(int)l_setting].BoxedValue = l_value;
}
}
catch(Exception e)
{
MelonLoader.MelonLogger.Error(e);
}
}
static void OnSliderUpdate(string p_name, string p_value)
{
try
{
if(Enum.TryParse(p_name, out ModSetting l_setting) && int.TryParse(p_value, out int l_value))
{
switch(l_setting)
{
case ModSetting.Volume:
{
Volume = l_value * 0.01f;
OnVolumeChanged.Invoke(Volume);
}
break;
}
ms_entries[(int)l_setting].BoxedValue = l_value;
}
}
catch(Exception e)
{
MelonLoader.MelonLogger.Error(e);
}
}
static void OnDropdownUpdate(string p_name, string p_value)
{
try
{
if(Enum.TryParse(p_name, out ModSetting l_setting) && int.TryParse(p_value, out int l_value))
{
switch(l_setting)
{
case ModSetting.NotifyType:
{
NotifyType = (NotificationType)l_value;
OnNotifyTypeChanged.Invoke(NotifyType);
}
break;
}
ms_entries[(int)l_setting].BoxedValue = l_value;
}
}
catch(Exception e)
{
MelonLoader.MelonLogger.Error(e);
}
}
}
}