sdraw_mods_cvr/ml_lme
SDraw 2aaac8f7bd
New mod: Better Fingers Tracking
Default muscles values to zero
Embedding of debug symbols
2024-03-25 14:19:06 +03:00
..
.github LeapMotionExtension image 2022-08-08 01:27:54 +03:00
Properties Version bump 2024-03-08 01:55:16 +03:00
resources Update to game build 2024r174ex3 2024-03-06 02:31:06 +03:00
vendor LeapCSharp update to 6.14.0 2024-01-28 14:33:24 +03:00
AssetsHandler.cs Minor cleanup 2023-12-25 02:02:45 +03:00
DependenciesHandler.cs Removed jump height 2023-09-19 11:26:43 +03:00
LeapHand.cs Update to game build 2024r174ex3 2024-03-06 02:31:06 +03:00
LeapInput.cs New mod: Better Fingers Tracking 2024-03-25 14:19:06 +03:00
LeapManager.cs Update to game build 2024r174ex3 2024-03-06 02:31:06 +03:00
LeapParser.cs Preserve crouch and prone 2023-08-05 21:58:38 +03:00
LeapTracked.cs Update to game build 2024r174ex3 2024-03-06 02:31:06 +03:00
LeapTracking.cs Update to game build 2024r174ex3 2024-03-06 02:31:06 +03:00
Main.cs Version bump 2024-03-08 01:55:16 +03:00
ml_lme.csproj Update to game build 2024r174ex3 2024-03-06 02:31:06 +03:00
ModSupporter.cs Minor cleanup 2023-12-25 02:02:45 +03:00
PoseHelper.cs Version bump 2024-03-08 01:55:16 +03:00
README.md Merge branch 'master' into experimental 2023-07-27 10:14:53 +03:00
ResourcesHandler.cs New mods: AvatarSyncedLook and PlayersInstanceNotifier 2023-12-24 11:53:57 +03:00
Settings.cs Update to game build 2024r174ex3 2024-03-06 02:31:06 +03:00
Utils.cs Mode switch handling, attempt two 2024-01-30 13:57:09 +03:00

Leap Motion Extension

This mod allows you to use your Leap Motion controller for hands and fingers tracking.

Installation

Usage

Settings

Available mod's settings in Settings - Implementation - Leap Motion Tracking:

  • Enable tracking: enables/disables hands tracking from Leap Motion data, disabled by default.
  • Tracking mode: sets Leap Motion tracking mode, available values: Screentop, Desktop (by default), HMD.
  • Desktop offset X/Y/Z: offset position for body attachment, (0, -45, 30) by default.
  • Attach to head: attaches hands transformation to head instead of body, disabled by default.
  • Head offset X/Y/Z: offset position for head attachment (Attach to head is true), (0, -30, 15) by default.
  • Offset angle X/Y/X: rotation around specific axis, useful for neck mounts, 0 by default.
  • Track elbows: elbows tracking, works best in Screentop and HMD tracking modes, true by default.
  • Fingers tracking only: applies only fingers tracking, disabled by default.
  • Model visibility: shows Leap Motion controller model, useful for tracking visualizing, disabled by default.
  • Interaction input: enables in-game interactions (props, menu and etc.); true by default.
  • Recognize gestures: sets avatar gestures (fist, gun, rock'n'roll and etc.) based on current fingers pose; false by default.
  • Interact gesture threadhold: activation limit for interaction based on hand gesture; 80 by default.
  • Grip gesture threadhold: activation limit for grip based on hand gesture; 40 by default.