sdraw_mods_cvr/ml_prm/RagdollToggle.cs

12 lines
439 B
C#

using UnityEngine;
namespace ml_prm
{
public class RagdollToggle : MonoBehaviour
{
[Tooltip("Whether or not is should use the isOn property to override the current Ragdoll State of the Avatar.")]
[SerializeField] public bool shouldOverride;
[Tooltip("Whether Ragdoll State is active or not on the Avatar. Requires shouldOverride to be true to work.")]
[SerializeField] public bool isOn;
}
}