sdraw_mods_cvr/ml_dht
2024-01-30 13:57:09 +03:00
..
.github Return of DesktopHeadTracking 2024-01-20 14:24:54 +03:00
Properties Game build 2023r174ex1 test 2024-01-26 19:56:33 +03:00
resources Return of DesktopHeadTracking 2024-01-20 14:24:54 +03:00
DataParser.cs Fixed lips tracking 2024-01-28 18:59:20 +03:00
HeadTracked.cs Mode switch handling, attempt two 2024-01-30 13:57:09 +03:00
Main.cs Handling of "VR <-> Desktop" switch, attempt one 2024-01-29 23:11:01 +03:00
MemoryMapReader.cs Return of DesktopHeadTracking 2024-01-20 14:24:54 +03:00
ml_dht.csproj Game build 2023r174ex1 test 2024-01-26 19:56:33 +03:00
README.md Fixed lips tracking 2024-01-28 18:59:20 +03:00
ResourcesHandler.cs Return of DesktopHeadTracking 2024-01-20 14:24:54 +03:00
Settings.cs Return of DesktopHeadTracking 2024-01-20 14:24:54 +03:00
TrackingData.cs Return of DesktopHeadTracking 2024-01-20 14:24:54 +03:00
Utils.cs Fixed lips tracking 2024-01-28 18:59:20 +03:00

Desktop Head Tracking

This mod adds desktop head tracking based on data from memory-mapped file head/data.
Refer to TrackingData.cs for reference in case of implementing own software.

Features

  • Head rotation
  • Eyes gaze direction
  • Basic mouth shapes: open, smile and pout
  • Blinking

Installation

Usage

Available mod's settings in Settings - Implementation - Desktop Head Tracking:

  • Enabled: enables mod's activity; default value - false.
  • Use head tracking: enables head tracking; default value - true.
  • Use eyes tracking: enables eyes tracking; default value - true.
  • Use face tracking: enables mouth shapes tracking; default value - true.
    • Note: Your avatar should have configured CVR Face Tracking component.
  • Use blinking: uses blinking from data; default value - true.
  • Mirrored movement: mirrors movement and gaze along 0YZ plane; default value - false.
  • Movement smoothing: smoothing factor between new and old movement data; default value - 50.

Known compatible tracking software