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https://github.com/hanetzer/sdraw_mods_cvr.git
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31 lines
1.2 KiB
C#
31 lines
1.2 KiB
C#
using ABI_RC.Core.UI;
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using DarkRift.Client;
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using System.Reflection;
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namespace ml_sci
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{
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public class ServerConnectionInfo : MelonLoader.MelonMod
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{
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public override void OnInitializeMelon()
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{
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HarmonyInstance.Patch(
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typeof(ABI_RC.Core.Networking.NetworkManager).GetMethod("OnGameNetworkConnectionClosed", BindingFlags.NonPublic | BindingFlags.Instance),
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null,
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new HarmonyLib.HarmonyMethod(typeof(ServerConnectionInfo).GetMethod(nameof(OnGameNetworkConnectionClosed), BindingFlags.NonPublic | BindingFlags.Static))
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);
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}
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static void OnGameNetworkConnectionClosed(object __0, DisconnectedEventArgs __1)
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{
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try
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{
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if((CohtmlHud.Instance != null) && (__1 != null) && (!__1.LocalDisconnect))
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CohtmlHud.Instance.ViewDropTextImmediate("(Local) Client", "Connection lost", (__1.Error != System.Net.Sockets.SocketError.Success) ? ("Reason: " + __1.Error.ToString()) : "");
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}
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catch(System.Exception e)
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{
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MelonLoader.MelonLogger.Error(e);
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}
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}
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}
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}
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