mirror of
https://github.com/hanetzer/sdraw_mods_cvr.git
synced 2025-09-05 03:19:23 +00:00
127 lines
4.4 KiB
C#
127 lines
4.4 KiB
C#
using ABI_RC.Core.InteractionSystem;
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using cohtml;
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using System;
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using System.Collections.Generic;
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namespace ml_dht
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{
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static class Settings
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{
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enum ModSetting
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{
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Enabled = 0,
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Mirrored,
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Smoothing
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}
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static bool ms_enabled = false;
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static bool ms_mirrored = false;
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static float ms_smoothing = 0.5f;
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static MelonLoader.MelonPreferences_Category ms_category = null;
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static List<MelonLoader.MelonPreferences_Entry> ms_entries = null;
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static public event Action<bool> EnabledChange;
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static public event Action<bool> MirroredChange;
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static public event Action<float> SmoothingChange;
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public static void Init()
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{
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ms_category = MelonLoader.MelonPreferences.CreateCategory("DHT");
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ms_entries = new List<MelonLoader.MelonPreferences_Entry>();
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ms_entries.Add(ms_category.CreateEntry(ModSetting.Enabled.ToString(), false));
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ms_entries.Add(ms_category.CreateEntry(ModSetting.Mirrored.ToString(), false));
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ms_entries.Add(ms_category.CreateEntry(ModSetting.Smoothing.ToString(), 50));
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Load();
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MelonLoader.MelonCoroutines.Start(WaitMainMenuUi());
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}
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static System.Collections.IEnumerator WaitMainMenuUi()
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{
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while(ViewManager.Instance == null)
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yield return null;
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while(ViewManager.Instance.gameMenuView == null)
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yield return null;
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while(ViewManager.Instance.gameMenuView.Listener == null)
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yield return null;
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ViewManager.Instance.gameMenuView.Listener.ReadyForBindings += () =>
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{
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ViewManager.Instance.gameMenuView.View.BindCall("MelonMod_DHT_Call_InpSlider", new Action<string, string>(OnSliderUpdate));
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ViewManager.Instance.gameMenuView.View.BindCall("MelonMod_DHT_Call_InpToggle", new Action<string, string>(OnToggleUpdate));
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};
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ViewManager.Instance.gameMenuView.Listener.FinishLoad += (_) =>
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{
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ViewManager.Instance.gameMenuView.View.ExecuteScript(Scripts.GetEmbeddedScript("menu.js"));
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foreach(var l_entry in ms_entries)
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ViewManager.Instance.gameMenuView.View.TriggerEvent("updateModSettingDHT", l_entry.DisplayName, l_entry.GetValueAsString());
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};
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}
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static void Load()
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{
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ms_enabled = (bool)ms_entries[(int)ModSetting.Enabled].BoxedValue;
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ms_mirrored = (bool)ms_entries[(int)ModSetting.Mirrored].BoxedValue;
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ms_smoothing = ((int)ms_entries[(int)ModSetting.Smoothing].BoxedValue) * 0.01f;
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}
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static void OnSliderUpdate(string p_name, string p_value)
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{
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if(Enum.TryParse(p_name, out ModSetting l_setting))
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{
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switch(l_setting)
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{
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case ModSetting.Smoothing:
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{
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ms_smoothing = int.Parse(p_value) * 0.01f;
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SmoothingChange?.Invoke(ms_smoothing);
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}
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break;
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}
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ms_entries[(int)l_setting].BoxedValue = int.Parse(p_value);
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}
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}
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static void OnToggleUpdate(string p_name, string p_value)
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{
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if(Enum.TryParse(p_name, out ModSetting l_setting))
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{
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switch(l_setting)
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{
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case ModSetting.Enabled:
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{
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ms_enabled = bool.Parse(p_value);
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EnabledChange?.Invoke(ms_enabled);
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}
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break;
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case ModSetting.Mirrored:
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{
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ms_mirrored = bool.Parse(p_value);
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MirroredChange?.Invoke(ms_mirrored);
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}
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break;
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}
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ms_entries[(int)l_setting].BoxedValue = bool.Parse(p_value);
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}
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}
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public static bool Enabled
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{
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get => ms_enabled;
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}
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public static bool Mirrored
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{
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get => ms_mirrored;
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}
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public static float Smoothing
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{
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get => ms_smoothing;
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}
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}
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}
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