sdraw_mods_cvr/ml_gmf/Main.cs

13 lines
375 B
C#

namespace ml_gmf
{
public class GameMainFixes : MelonLoader.MelonMod
{
public override void OnInitializeMelon()
{
Fixes.ViveControls.Init(HarmonyInstance);
Fixes.AvatarOverrides.Init(HarmonyInstance);
Fixes.PostProccesVolumes.Init();
Fixes.AnimationOverrides.Init(HarmonyInstance);
}
}
}