mirror of
https://github.com/hanetzer/sdraw_mods_cvr.git
synced 2025-09-03 18:39:23 +00:00
49 lines
1.5 KiB
C#
49 lines
1.5 KiB
C#
using System.Collections;
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using System.Linq;
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namespace ml_amt
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{
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static class ModSupporter
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{
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static bool ms_ragdollMod = false;
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static bool ms_copycatMod = false;
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public static void Init()
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{
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if(MelonLoader.MelonMod.RegisteredMelons.FirstOrDefault(m => m.Info.Name == "PlayerRagdollMod") != null)
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MelonLoader.MelonCoroutines.Start(WaitForRagdollInstance());
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if(MelonLoader.MelonMod.RegisteredMelons.FirstOrDefault(m => m.Info.Name == "PlayerMovementCopycat") != null)
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MelonLoader.MelonCoroutines.Start(WaitForCopycatInstance());
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}
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// PlayerRagdollMod support
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static IEnumerator WaitForRagdollInstance()
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{
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while(ml_prm.RagdollController.Instance == null)
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yield return null;
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ms_ragdollMod = true;
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}
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static bool IsRagdolled() => ml_prm.RagdollController.Instance.IsRagdolled();
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// PlayerMovementCopycat support
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static IEnumerator WaitForCopycatInstance()
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{
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while(ml_pmc.PoseCopycat.Instance == null)
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yield return null;
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ms_copycatMod = true;
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}
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static bool IsCopycating() => ml_pmc.PoseCopycat.Instance.IsActive();
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public static bool SkipHipsOverride()
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{
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bool l_result = false;
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l_result |= (ms_ragdollMod && IsRagdolled());
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l_result |= (ms_copycatMod && IsCopycating());
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return l_result;
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}
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}
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}
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