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https://github.com/hanetzer/sdraw_mods_cvr.git
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23 lines
1.2 KiB
C#
23 lines
1.2 KiB
C#
using ABI.CCK.Components;
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using ABI_RC.Core.UI;
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using System.Reflection;
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using UnityEngine;
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namespace ml_dht
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{
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static class Utils
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{
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static readonly object[] ms_emptyArray = new object[0];
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static readonly FieldInfo ms_view = typeof(CohtmlControlledViewWrapper).GetField("_view", BindingFlags.NonPublic | BindingFlags.Instance);
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static readonly MethodInfo ms_updateShapesLocal = typeof(CVRFaceTracking).GetMethod("UpdateShapesLocal", BindingFlags.NonPublic | BindingFlags.Instance);
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static public void ExecuteScript(this CohtmlControlledViewWrapper p_instance, string p_script) => ((cohtml.Net.View)ms_view.GetValue(p_instance)).ExecuteScript(p_script);
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static public void UpdateShapesLocal_Private(this CVRFaceTracking p_instance) => ms_updateShapesLocal?.Invoke(p_instance, ms_emptyArray);
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public static Matrix4x4 GetMatrix(this Transform p_transform, bool p_pos = true, bool p_rot = true, bool p_scl = false)
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{
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return Matrix4x4.TRS(p_pos ? p_transform.position : Vector3.zero, p_rot ? p_transform.rotation : Quaternion.identity, p_scl ? p_transform.localScale : Vector3.one);
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}
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}
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}
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