sdraw_mods_cvr/ml_dht/Settings.cs
SDraw 8737f61bdc
Input implementation
Internal keyword usage (wow!)
2023-01-28 16:34:01 +03:00

193 lines
6.8 KiB
C#

using ABI_RC.Core.InteractionSystem;
using cohtml;
using System;
using System.Collections.Generic;
namespace ml_dht
{
static class Settings
{
enum ModSetting
{
Enabled = 0,
HeadTracking,
EyeTracking,
Blinking,
Mirrored,
Smoothing,
FaceOverride
}
static bool ms_enabled = false;
static bool ms_headTracking = true;
static bool ms_eyeTracking = true;
static bool ms_blinking = true;
static bool ms_mirrored = false;
static float ms_smoothing = 0.5f;
static bool ms_faceOverride = true;
static MelonLoader.MelonPreferences_Category ms_category = null;
static List<MelonLoader.MelonPreferences_Entry> ms_entries = null;
static public event Action<bool> EnabledChange;
static public event Action<bool> HeadTrackingChange;
static public event Action<bool> EyeTrackingChange;
static public event Action<bool> BlinkingChange;
static public event Action<bool> MirroredChange;
static public event Action<float> SmoothingChange;
static public event Action<bool> FaceOverrideChange;
internal static void Init()
{
ms_category = MelonLoader.MelonPreferences.CreateCategory("DHT");
ms_entries = new List<MelonLoader.MelonPreferences_Entry>()
{
ms_category.CreateEntry(ModSetting.Enabled.ToString(), false),
ms_category.CreateEntry(ModSetting.HeadTracking.ToString(), false),
ms_category.CreateEntry(ModSetting.EyeTracking.ToString(), true),
ms_category.CreateEntry(ModSetting.Blinking.ToString(), true),
ms_category.CreateEntry(ModSetting.Mirrored.ToString(), false),
ms_category.CreateEntry(ModSetting.Smoothing.ToString(), 50),
ms_category.CreateEntry(ModSetting.FaceOverride.ToString(), true)
};
Load();
MelonLoader.MelonCoroutines.Start(WaitMainMenuUi());
}
static System.Collections.IEnumerator WaitMainMenuUi()
{
while(ViewManager.Instance == null)
yield return null;
while(ViewManager.Instance.gameMenuView == null)
yield return null;
while(ViewManager.Instance.gameMenuView.Listener == null)
yield return null;
ViewManager.Instance.gameMenuView.Listener.ReadyForBindings += () =>
{
ViewManager.Instance.gameMenuView.View.BindCall("MelonMod_DHT_Call_InpSlider", new Action<string, string>(OnSliderUpdate));
ViewManager.Instance.gameMenuView.View.BindCall("MelonMod_DHT_Call_InpToggle", new Action<string, string>(OnToggleUpdate));
};
ViewManager.Instance.gameMenuView.Listener.FinishLoad += (_) =>
{
ViewManager.Instance.gameMenuView.View.ExecuteScript(Scripts.GetEmbeddedScript("menu.js"));
foreach(var l_entry in ms_entries)
ViewManager.Instance.gameMenuView.View.TriggerEvent("updateModSettingDHT", l_entry.DisplayName, l_entry.GetValueAsString());
};
}
static void Load()
{
ms_enabled = (bool)ms_entries[(int)ModSetting.Enabled].BoxedValue;
ms_headTracking = (bool)ms_entries[(int)ModSetting.HeadTracking].BoxedValue;
ms_eyeTracking = (bool)ms_entries[(int)ModSetting.EyeTracking].BoxedValue;
ms_blinking = (bool)ms_entries[(int)ModSetting.Blinking].BoxedValue;
ms_mirrored = (bool)ms_entries[(int)ModSetting.Mirrored].BoxedValue;
ms_smoothing = ((int)ms_entries[(int)ModSetting.Smoothing].BoxedValue) * 0.01f;
ms_faceOverride = (bool)ms_entries[(int)ModSetting.FaceOverride].BoxedValue;
}
static void OnSliderUpdate(string p_name, string p_value)
{
if(Enum.TryParse(p_name, out ModSetting l_setting))
{
switch(l_setting)
{
case ModSetting.Smoothing:
{
ms_smoothing = int.Parse(p_value) * 0.01f;
SmoothingChange?.Invoke(ms_smoothing);
}
break;
}
ms_entries[(int)l_setting].BoxedValue = int.Parse(p_value);
}
}
static void OnToggleUpdate(string p_name, string p_value)
{
if(Enum.TryParse(p_name, out ModSetting l_setting))
{
switch(l_setting)
{
case ModSetting.Enabled:
{
ms_enabled = bool.Parse(p_value);
EnabledChange?.Invoke(ms_enabled);
}
break;
case ModSetting.HeadTracking:
{
ms_headTracking = bool.Parse(p_value);
HeadTrackingChange?.Invoke(ms_headTracking);
}
break;
case ModSetting.EyeTracking:
{
ms_eyeTracking = bool.Parse(p_value);
EyeTrackingChange?.Invoke(ms_eyeTracking);
}
break;
case ModSetting.Blinking:
{
ms_blinking = bool.Parse(p_value);
BlinkingChange?.Invoke(ms_blinking);
}
break;
case ModSetting.Mirrored:
{
ms_mirrored = bool.Parse(p_value);
MirroredChange?.Invoke(ms_mirrored);
}
break;
case ModSetting.FaceOverride:
{
ms_faceOverride = bool.Parse(p_value);
FaceOverrideChange?.Invoke(ms_faceOverride);
}
break;
}
ms_entries[(int)l_setting].BoxedValue = bool.Parse(p_value);
}
}
public static bool Enabled
{
get => ms_enabled;
}
public static bool HeadTracking
{
get => ms_headTracking;
}
public static bool EyeTracking
{
get => ms_eyeTracking;
}
public static bool Blinking
{
get => ms_blinking;
}
public static bool Mirrored
{
get => ms_mirrored;
}
public static float Smoothing
{
get => ms_smoothing;
}
public static bool FaceOverride
{
get => ms_faceOverride;
}
}
}