sdraw_mods_cvr/ml_egn/Main.cs
SDraw 912b37c87f
Check for props game settings and world restrictions
Combat system integration
Additional measure for unsafe worlds
2023-04-12 21:33:33 +03:00

161 lines
5.9 KiB
C#

using ABI_RC.Core.EventSystem;
using ABI_RC.Core.IO;
using ABI_RC.Core.Networking;
using ABI_RC.Core.Util;
using DarkRift.Client;
using System.Reflection;
namespace ml_egn
{
public class ExtendedGameNotifications : MelonLoader.MelonMod
{
public override void OnInitializeMelon()
{
HarmonyInstance.Patch(
typeof(AssetManagement).GetMethod(nameof(AssetManagement.LoadLocalAvatar)),
null,
new HarmonyLib.HarmonyMethod(typeof(ExtendedGameNotifications).GetMethod(nameof(OnLocalAvatarLoad), BindingFlags.NonPublic | BindingFlags.Static))
);
HarmonyInstance.Patch(
typeof(CVRSyncHelper).GetMethod(nameof(CVRSyncHelper.SpawnProp)),
null,
new HarmonyLib.HarmonyMethod(typeof(ExtendedGameNotifications).GetMethod(nameof(OnPropSpawned), BindingFlags.NonPublic | BindingFlags.Static))
);
HarmonyInstance.Patch(
typeof(NetworkManager).GetMethod("OnGameNetworkConnectionClosed", BindingFlags.NonPublic | BindingFlags.Instance),
null,
new HarmonyLib.HarmonyMethod(typeof(ExtendedGameNotifications).GetMethod(nameof(OnGameNetworkConnectionClosed), BindingFlags.NonPublic | BindingFlags.Static))
);
HarmonyInstance.Patch(
typeof(CVRCamImageSaver).GetMethod(nameof(CVRCamImageSaver.SavePicture), BindingFlags.Public | BindingFlags.Static),
null,
new HarmonyLib.HarmonyMethod(typeof(ExtendedGameNotifications).GetMethod(nameof(OnPictureSave), BindingFlags.NonPublic | BindingFlags.Static))
);
HarmonyInstance.Patch(
typeof(CVRSyncHelper).GetMethod(nameof(CVRSyncHelper.DeleteAllProps), BindingFlags.Public | BindingFlags.Static),
null,
new HarmonyLib.HarmonyMethod(typeof(ExtendedGameNotifications).GetMethod(nameof(OnAllPropsDelete), BindingFlags.NonPublic | BindingFlags.Static))
);
HarmonyInstance.Patch(
typeof(CVRSyncHelper).GetMethod(nameof(CVRSyncHelper.DeleteMyProps), BindingFlags.Public | BindingFlags.Static),
null,
new HarmonyLib.HarmonyMethod(typeof(ExtendedGameNotifications).GetMethod(nameof(OnOwnPropsDelete), BindingFlags.NonPublic | BindingFlags.Static))
);
}
static void OnLocalAvatarLoad()
{
try
{
if(Utils.IsMenuOpened())
Utils.ShowMenuNotification("Avatar changed", 1f);
else
Utils.ShowHUDNotification("(Synced) Client", "Avatar changed");
}
catch(System.Exception e)
{
MelonLoader.MelonLogger.Error(e);
}
}
static void OnPropSpawned()
{
try
{
if(Utils.ArePropsEnabled())
{
if(Utils.ArePropsAllowed())
{
if(Utils.IsConnected())
{
if(Utils.IsMenuOpened())
Utils.ShowMenuNotification("Prop spawned", 1f);
else
Utils.ShowHUDNotification("(Synced) Client", "Prop spawned");
}
else
{
if(Utils.IsMenuOpened())
Utils.ShowMenuAlert("Prop Error", "Not connected to live instance");
else
Utils.ShowHUDNotification("(Local) Client", "Unable to spawn prop", "Not connected to live instance");
}
}
else
{
if(Utils.IsMenuOpened())
Utils.ShowMenuAlert("Prop Error", "Props are not allowed in this world");
}
}
else
{
if(Utils.IsMenuOpened())
Utils.ShowMenuAlert("Prop Error", "Props are disabled in game settings");
else
Utils.ShowHUDNotification("(Local) Client", "Unable to spawn prop", "Props are disabled in game settings");
}
}
catch(System.Exception e)
{
MelonLoader.MelonLogger.Error(e);
}
}
static void OnGameNetworkConnectionClosed(DisconnectedEventArgs __1)
{
try
{
if((__1 != null) && (!__1.LocalDisconnect))
Utils.ShowHUDNotification("(Local) Client", "Connection lost", (__1.Error != System.Net.Sockets.SocketError.Success) ? ("Reason: " + __1.Error.ToString()) : "", true);
}
catch(System.Exception e)
{
MelonLoader.MelonLogger.Error(e);
}
}
static void OnPictureSave()
{
try
{
Utils.ShowHUDNotification("(Local) Client", "Screenshot saved");
}
catch(System.Exception e)
{
MelonLoader.MelonLogger.Error(e);
}
}
static void OnAllPropsDelete()
{
try
{
if(Utils.IsMenuOpened())
Utils.ShowMenuNotification("Props are removed");
}
catch(System.Exception e)
{
MelonLoader.MelonLogger.Error(e);
}
}
static void OnOwnPropsDelete()
{
try
{
if(Utils.IsMenuOpened())
Utils.ShowMenuNotification("Own props are removed");
}
catch(System.Exception e)
{
MelonLoader.MelonLogger.Error(e);
}
}
}
}