sdraw_mods_cvr/archived/ml_dht
2025-08-15 07:07:09 -05:00
..
.github ml_dht: archive 2025-08-15 07:07:09 -05:00
Properties ml_dht: archive 2025-08-15 07:07:09 -05:00
resources ml_dht: archive 2025-08-15 07:07:09 -05:00
DataParser.cs ml_dht: archive 2025-08-15 07:07:09 -05:00
GameEvents.cs ml_dht: archive 2025-08-15 07:07:09 -05:00
HeadTracked.cs ml_dht: archive 2025-08-15 07:07:09 -05:00
Main.cs ml_dht: archive 2025-08-15 07:07:09 -05:00
MemoryMapReader.cs ml_dht: archive 2025-08-15 07:07:09 -05:00
ml_dht.csproj ml_dht: archive 2025-08-15 07:07:09 -05:00
README.md ml_dht: archive 2025-08-15 07:07:09 -05:00
ResourcesHandler.cs ml_dht: archive 2025-08-15 07:07:09 -05:00
Settings.cs ml_dht: archive 2025-08-15 07:07:09 -05:00
TrackingData.cs ml_dht: archive 2025-08-15 07:07:09 -05:00
Utils.cs ml_dht: archive 2025-08-15 07:07:09 -05:00

Desktop Head Tracking

This mod adds desktop head tracking based on data from memory-mapped file head/data.
Refer to TrackingData.cs for reference in case of implementing own software.

Features

  • Head rotation
  • Eyes gaze direction
  • Basic mouth shapes: open, smile and pout
  • Blinking

Installation

Usage

Available mod's settings in Settings - Implementation - Desktop Head Tracking:

  • Enabled: enables mod's activity; default value - false.
  • Use head tracking: enables head tracking; default value - true.
  • Use eyes tracking: enables eyes tracking; default value - true.
  • Use face tracking: enables mouth shapes tracking; default value - true.
    • Note: Your avatar should have configured CVR Face Tracking component.
  • Use blinking: uses blinking from data; default value - true.
  • Mirrored movement: mirrors movement and gaze along 0YZ plane; default value - false.
  • Movement smoothing: smoothing factor between new and old movement data; default value - 50.

Known compatible tracking software