sdraw_mods_cvr/archived/ml_vet/Properties/AssemblyInfo.cs
2025-08-15 06:50:49 -05:00

26 lines
1 KiB
C#

using System.Reflection;
using ml_vet.Properties;
[assembly: AssemblyVersion(AssemblyInfoParams.Version)]
[assembly: AssemblyFileVersion(AssemblyInfoParams.Version)]
[assembly: AssemblyInformationalVersion(AssemblyInfoParams.Version)]
[assembly: AssemblyTitle(nameof(ml_vet.ViveEyeTracking))]
[assembly: AssemblyCompany(AssemblyInfoParams.Author)]
[assembly: AssemblyProduct(nameof(ml_vet.ViveEyeTracking))]
[assembly: MelonLoader.MelonInfo(
typeof(ml_vet.ViveEyeTracking),
nameof(ml_vet.ViveEyeTracking),
AssemblyInfoParams.Version,
AssemblyInfoParams.Author,
"https://github.com/SDraw/ml_mods_cvr"
)]
[assembly: MelonLoader.MelonGame(null, "ChilloutVR")]
[assembly: MelonLoader.MelonPlatform(MelonLoader.MelonPlatformAttribute.CompatiblePlatforms.WINDOWS_X64)]
[assembly: MelonLoader.MelonPlatformDomain(MelonLoader.MelonPlatformDomainAttribute.CompatibleDomains.MONO)]
namespace ml_vet.Properties;
internal static class AssemblyInfoParams {
public const string Version = "1.0.2";
public const string Author = "SDraw";
}