sdraw_mods_cvr/ml_bft/Main.cs
2025-08-15 06:49:24 -05:00

36 lines
954 B
C#

using System.Collections;
namespace ml_bft
{
public class BetterFingersTracking : MelonLoader.MelonMod
{
InputHandler m_inputHandler = null;
FingerSystem m_fingerSystem = null;
public override void OnInitializeMelon()
{
Settings.Init();
AssetsHandler.Load();
GameEvents.Init(HarmonyInstance);
MelonLoader.MelonCoroutines.Start(WaitForInstances());
}
IEnumerator WaitForInstances()
{
while(ABI_RC.Systems.InputManagement.CVRInputManager.Instance == null)
yield return null;
m_inputHandler = new InputHandler();
m_fingerSystem = new FingerSystem();
}
public override void OnDeinitializeMelon()
{
m_inputHandler?.Cleanup();
m_inputHandler = null;
m_fingerSystem?.Cleanup();
m_fingerSystem = null;
}
}
}