sdraw_mods_cvr/ml_pmc
2023-11-10 02:12:12 +03:00
..
Properties Update for 2023r172 game build 2023-09-23 23:49:35 +03:00
resources New mod: PlayerMovementCopycat 2023-05-04 11:40:53 +03:00
Main.cs Preserve crouch and prone 2023-08-05 21:58:38 +03:00
ml_pmc.csproj Update for 2023r172 game build 2023-09-23 23:49:35 +03:00
ModUi.cs Preserve crouch and prone 2023-08-05 21:58:38 +03:00
PoseCopycat.cs Minor fixes 2023-08-09 22:32:55 +03:00
PuppetParser.cs Preserve crouch and prone 2023-08-05 21:58:38 +03:00
README.md Update README.md 2023-07-05 14:09:42 +03:00
Settings.cs New mod: PlayerMovementCopycat 2023-05-04 11:40:53 +03:00
Utils.cs Moved PlayerRagdollMod and DesktopHeadTracking to archived 2023-11-10 02:12:12 +03:00

Player Movement Copycat

Allows to copy pose, gestures and movement of your friends.

Installation

Usage

Available options in BTKUILib players list upon player selection:

  • Copy movement: starts/stops copycating of selected player.
    • Note: Selected player should be your friend, be in your view range and not obstructed by other players/world objects/props.
  • Apply position: enables/disables position changes of selected player; true by default.
    • Note: Forcibly disabled in worlds that don't allow flight.
  • Apply rotation: enables/disables rotation changes of selected player; true by default.
  • Copy gestures: enables/disables gestures copy of selected player; true by default.
  • Apply LookAtIK: enables/disables additional head rotation based on camera view in desktop mode; true by default.
  • Mirror pose: enables/disables pose and gestures mirroring; false by default.
  • Mirror position: enables/disables mirroring of position changes of selected player along 0XZ plane; false by default.
  • Mirror rotation: enables/disables mirroring of rotation changes of selected player along 0XZ plane; false by default.

Notes

  • Some avatars can have unordinary avatar hierarchy (scaled, rotated or with offset armature/parent objects). Possible fixes are being made upon reports or own findings.