sdraw_mods_cvr/ml_vpc/ml_vpc.csproj
SDraw 9e31663969
Version bump, additional credits, late settings initialization
# Conflicts:
#	ml_vpc/Properties/AssemblyInfo.cs
2025-11-19 13:08:20 +03:00

60 lines
2.2 KiB
XML

<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>netstandard2.1</TargetFramework>
<Platforms>x64</Platforms>
<AssemblyName>VideoPlayerCookies</AssemblyName>
<Authors>SDraw</Authors>
<Company>SDraw</Company>
<Version>1.0.3</Version>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<DebugType>embedded</DebugType>
<DebugSymbols>true</DebugSymbols>
</PropertyGroup>
<Target Name="PostBuild" AfterTargets="PostBuildEvent">
<Exec Command="copy /y &quot;$(TargetPath)&quot; &quot;$(CVRPath)/Mods/&quot;" Condition="$([MSBuild]::IsOSPlatform('Windows'))" />
<Exec Command="cp -f &quot;$(TargetPath)&quot; &quot;$(CVRPath)/Mods/&quot;" Condition=" '$(OS)' != 'Windows_NT' " />
</Target>
<ItemGroup>
<EmbeddedResource Include="../js/mods_extension.js" Link="resources/mods_extension.js" />
<EmbeddedResource Include="resources/mod_menu.js" />
</ItemGroup>
<ItemGroup>
<Reference Include="0Harmony">
<HintPath>$(CVRPath)/MelonLoader/net35/0Harmony.dll</HintPath>
<Private>false</Private>
<SpecificVersion>false</SpecificVersion>
</Reference>
<Reference Include="Assembly-CSharp">
<HintPath>$(CVRPath)/ChilloutVR_Data/Managed/Assembly-CSharp.dll</HintPath>
<Private>false</Private>
<SpecificVersion>false</SpecificVersion>
</Reference>
<Reference Include="cohtml.Net">
<HintPath>$(CVRPath)/ChilloutVR_Data/Managed/cohtml.Net.dll</HintPath>
<Private>false</Private>
<SpecificVersion>false</SpecificVersion>
</Reference>
<Reference Include="Cohtml.Runtime">
<HintPath>$(CVRPath)/ChilloutVR_Data/Managed/Cohtml.Runtime.dll</HintPath>
<Private>false</Private>
<SpecificVersion>false</SpecificVersion>
</Reference>
<Reference Include="MelonLoader">
<HintPath>$(CVRPath)/MelonLoader/net35/MelonLoader.dll</HintPath>
<Private>false</Private>
<SpecificVersion>false</SpecificVersion>
</Reference>
<Reference Include="UnityEngine.CoreModule">
<HintPath>$(CVRPath)/ChilloutVR_Data/Managed/UnityEngine.CoreModule.dll</HintPath>
<Private>false</Private>
<SpecificVersion>false</SpecificVersion>
</Reference>
</ItemGroup>
</Project>