sdraw_mods_cvr/ml_prm/RagdollTriggerVolume.cs
2023-12-25 02:02:45 +03:00

22 lines
651 B
C#

using ABI_RC.Core.Savior;
using ABI.CCK.Components;
using UnityEngine;
namespace ml_prm
{
class RagdollTriggerVolume : CVRTriggerVolume
{
readonly RagdollTrigger m_trigger = null;
public Collider collider { get; set; }
internal RagdollTriggerVolume(Collider p_collider, RagdollTrigger p_trigger)
{
collider = p_collider;
m_trigger = p_trigger;
}
public void TriggerEnter(CVRPointer pointer) => m_trigger.OnPointerParticleEnter(pointer);
public void TriggerExit(CVRPointer pointer) => m_trigger.OnPointerParticleExit(pointer);
}
}