mirror of
https://github.com/hanetzer/sdraw_mods_cvr.git
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93 lines
No EOL
3.3 KiB
C#
93 lines
No EOL
3.3 KiB
C#
/******************************************************************************
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* Copyright (C) Ultraleap, Inc. 2011-2021. *
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* *
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* Use subject to the terms of the Apache License 2.0 available at *
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* http://www.apache.org/licenses/LICENSE-2.0, or another agreement *
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* between Ultraleap and you, your company or other organization. *
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******************************************************************************/
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using System;
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namespace Leap
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{
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/// <summary>
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/// The DistortionData class contains the distortion map for correcting the
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/// lens distortion of an image.
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///
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/// The distortion data is an array containing a 64x64 grid of floating point pairs.
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/// The distortion map for both sides of an image pair are stacked in
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/// the Data array -- the left map first, followed by the right map.
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///
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/// @since 3.0
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/// </summary>
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public class DistortionData
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{
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/// <summary>
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/// Constructs an uninitialized distortion object.
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/// @since 3.0
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/// </summary>
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public DistortionData() { }
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/// <summary>
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/// @since 3.0
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/// </summary>
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public DistortionData(UInt64 version, float width, float height, float[] data)
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{
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Version = version;
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Width = width;
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Height = height;
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Data = data;
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}
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/// <summary>
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/// An identifier assigned to the distortion map.
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///
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/// When the distortion map changes -- either because the devices flips the images
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/// to automatically orient the hands or because a different device is plugged in,
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/// the version number of the distortion data changes.
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///
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/// Note that the version always increases. If the images change orientation and then
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/// return to their original orientation, a new version number is assigned. Thus
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/// the version number can be used to detect when the data has changed, but not
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/// to uniquely identify the data.
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/// @since 3.0
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/// </summary>
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public UInt64 Version { get; set; }
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/// <summary>
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/// The width of the distortion map.
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///
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/// Currently always 64. Note that there are two floating point values for every point in the map.
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/// @since 3.0
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/// </summary>
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public float Width { get; set; }
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/// <summary>
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/// The height of the distortion map.
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///
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/// Currently always 64.
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/// @since 3.0
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/// </summary>
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public float Height { get; set; }
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/// <summary>
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/// The distortion data.
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///
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/// @since 3.0
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/// </summary>
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public float[] Data { get; set; }
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/// <summary>
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/// Reports whether the distortion data is internally consistent.
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/// @since 3.0
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/// </summary>
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public bool IsValid
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{
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get
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{
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if (Data != null &&
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Width == LeapInternal.LeapC.DistortionSize &&
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Height == LeapInternal.LeapC.DistortionSize &&
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Data.Length == Width * Height * 2)
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return true;
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return false;
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}
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}
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}
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} |