mirror of
https://github.com/hanetzer/sdraw_mods_cvr.git
synced 2025-09-03 10:29:22 +00:00
Additional animator parameters Reworked rigidbodies Update to latest LeapC and LeapCSharp
497 lines
22 KiB
C#
497 lines
22 KiB
C#
using ABI_RC.Core.Networking.IO.Social;
|
|
using ABI_RC.Core.Player;
|
|
using ABI_RC.Systems.IK;
|
|
using ABI_RC.Systems.IK.SubSystems;
|
|
using ABI_RC.Systems.InputManagement;
|
|
using ABI_RC.Systems.Movement;
|
|
using RootMotion.FinalIK;
|
|
using UnityEngine;
|
|
|
|
namespace ml_pmc
|
|
{
|
|
[DisallowMultipleComponent]
|
|
public class PoseCopycat : MonoBehaviour
|
|
{
|
|
public class CopycatEvent<T1>
|
|
{
|
|
event System.Action<T1> m_action;
|
|
public void AddHandler(System.Action<T1> p_listener) => m_action += p_listener;
|
|
public void RemoveHandler(System.Action<T1> p_listener) => m_action -= p_listener;
|
|
public void Invoke(T1 p_value) => m_action?.Invoke(p_value);
|
|
}
|
|
|
|
static readonly Vector4 ms_pointVector = new Vector4(0f, 0f, 0f, 1f);
|
|
|
|
public static PoseCopycat Instance { get; private set; } = null;
|
|
internal static readonly CopycatEvent<bool> OnCopycatChanged = new CopycatEvent<bool>();
|
|
|
|
Animator m_animator = null;
|
|
VRIK m_vrIk = null;
|
|
float m_ikWeight = 1f;
|
|
LookAtIK m_lookAtIk = null;
|
|
float m_lookIkWeight = 1f;
|
|
bool m_sitting = false;
|
|
bool m_inVr = false;
|
|
|
|
bool m_active = false;
|
|
float m_distanceLimit = float.MaxValue;
|
|
bool m_fingerTracking = false;
|
|
|
|
HumanPoseHandler m_poseHandler = null;
|
|
HumanPose m_pose;
|
|
PuppetParser m_puppetParser = null;
|
|
|
|
void Awake()
|
|
{
|
|
if((Instance != null) && (Instance != this))
|
|
Object.Destroy(this);
|
|
else
|
|
Instance = this;
|
|
}
|
|
|
|
void Start()
|
|
{
|
|
GameEvents.OnAvatarClear.AddHandler(this.OnAvatarClear);
|
|
GameEvents.OnAvatarSetup.AddHandler(this.OnAvatarSetup);
|
|
GameEvents.OnAvatarPreReuse.AddHandler(this.OnAvatarPreReuse);
|
|
GameEvents.OnAvatarPostReuse.AddHandler(this.OnAvatarPostReuse);
|
|
|
|
ModUi.OnTargetSelect.AddHandler(this.OnTargetSelect);
|
|
}
|
|
void OnDestroy()
|
|
{
|
|
if(Instance == this)
|
|
Instance = null;
|
|
|
|
m_poseHandler?.Dispose();
|
|
m_poseHandler = null;
|
|
|
|
if(m_puppetParser != null)
|
|
Object.Destroy(m_puppetParser);
|
|
m_puppetParser = null;
|
|
|
|
m_animator = null;
|
|
m_vrIk = null;
|
|
m_lookAtIk = null;
|
|
|
|
GameEvents.OnAvatarClear.RemoveHandler(this.OnAvatarClear);
|
|
GameEvents.OnAvatarSetup.RemoveHandler(this.OnAvatarSetup);
|
|
GameEvents.OnAvatarPreReuse.RemoveHandler(this.OnAvatarPreReuse);
|
|
GameEvents.OnAvatarPostReuse.RemoveHandler(this.OnAvatarPostReuse);
|
|
|
|
ModUi.OnTargetSelect.RemoveHandler(this.OnTargetSelect);
|
|
}
|
|
|
|
// Unity events
|
|
void Update()
|
|
{
|
|
m_sitting = BetterBetterCharacterController.Instance.IsSitting();
|
|
|
|
if(m_active)
|
|
{
|
|
if(m_puppetParser != null)
|
|
{
|
|
OverrideIK();
|
|
|
|
bool l_mirror = Settings.MirrorPose;
|
|
|
|
if(Settings.Gestures)
|
|
{
|
|
CVRInputManager.Instance.gestureLeft = (l_mirror ? m_puppetParser.GetRightGesture() : m_puppetParser.GetLeftGesture());
|
|
CVRInputManager.Instance.gestureRight = (l_mirror ? m_puppetParser.GetLeftGesture() : m_puppetParser.GetRightGesture());
|
|
}
|
|
|
|
if(m_puppetParser.HasFingerTracking())
|
|
{
|
|
m_fingerTracking = true;
|
|
|
|
CVRInputManager.Instance.individualFingerTracking = true;
|
|
IKSystem.Instance.FingerSystem.controlActive = true;
|
|
|
|
ref readonly float[] l_curls = ref m_puppetParser.GetFingerCurls();
|
|
ref readonly float[] l_spreads = ref m_puppetParser.GetFingerSpreads();
|
|
|
|
// Left hand
|
|
CVRInputManager.Instance.finger1StretchedLeftThumb = l_curls[l_mirror ? 15 : 0];
|
|
CVRInputManager.Instance.finger2StretchedLeftThumb = l_curls[l_mirror ? 16 : 1];
|
|
CVRInputManager.Instance.finger3StretchedLeftThumb = l_curls[l_mirror ? 17 : 2];
|
|
CVRInputManager.Instance.fingerSpreadLeftThumb = l_spreads[l_mirror ? 5 : 0];
|
|
|
|
CVRInputManager.Instance.finger1StretchedLeftIndex = l_curls[l_mirror ? 18 : 3];
|
|
CVRInputManager.Instance.finger2StretchedLeftIndex = l_curls[l_mirror ? 19 : 4];
|
|
CVRInputManager.Instance.finger3StretchedLeftIndex = l_curls[l_mirror ? 20 : 5];
|
|
CVRInputManager.Instance.fingerSpreadLeftIndex = l_spreads[l_mirror ? 6 : 1];
|
|
|
|
CVRInputManager.Instance.finger1StretchedLeftMiddle = l_curls[l_mirror ? 21 : 6];
|
|
CVRInputManager.Instance.finger2StretchedLeftMiddle = l_curls[l_mirror ? 22 : 7];
|
|
CVRInputManager.Instance.finger3StretchedLeftMiddle = l_curls[l_mirror ? 23 : 8];
|
|
CVRInputManager.Instance.fingerSpreadLeftMiddle = l_spreads[l_mirror ? 7 : 2];
|
|
|
|
CVRInputManager.Instance.finger1StretchedLeftRing = l_curls[l_mirror ? 24 : 9];
|
|
CVRInputManager.Instance.finger2StretchedLeftRing = l_curls[l_mirror ? 25 : 10];
|
|
CVRInputManager.Instance.finger3StretchedLeftRing = l_curls[l_mirror ? 26 : 11];
|
|
CVRInputManager.Instance.fingerSpreadLeftRing = l_spreads[l_mirror ? 8 : 3];
|
|
|
|
CVRInputManager.Instance.finger1StretchedLeftPinky = l_curls[l_mirror ? 27 : 12];
|
|
CVRInputManager.Instance.finger2StretchedLeftPinky = l_curls[l_mirror ? 28 : 13];
|
|
CVRInputManager.Instance.finger3StretchedLeftPinky = l_curls[l_mirror ? 29 : 14];
|
|
CVRInputManager.Instance.fingerSpreadLeftPinky = l_spreads[l_mirror ? 9 : 4];
|
|
|
|
// Right hand
|
|
CVRInputManager.Instance.finger1StretchedRightThumb = l_curls[l_mirror ? 0 : 15];
|
|
CVRInputManager.Instance.finger2StretchedRightThumb = l_curls[l_mirror ? 1 : 16];
|
|
CVRInputManager.Instance.finger3StretchedRightThumb = l_curls[l_mirror ? 2 : 17];
|
|
CVRInputManager.Instance.fingerSpreadRightThumb = l_spreads[l_mirror ? 0 : 5];
|
|
|
|
CVRInputManager.Instance.finger1StretchedRightIndex = l_curls[l_mirror ? 3 : 18];
|
|
CVRInputManager.Instance.finger2StretchedRightIndex = l_curls[l_mirror ? 4 : 19];
|
|
CVRInputManager.Instance.finger3StretchedRightIndex = l_curls[l_mirror ? 5 : 20];
|
|
CVRInputManager.Instance.fingerSpreadRightIndex = l_spreads[l_mirror ? 1 : 6];
|
|
|
|
CVRInputManager.Instance.finger1StretchedRightMiddle = l_curls[l_mirror ? 6 : 21];
|
|
CVRInputManager.Instance.finger2StretchedRightMiddle = l_curls[l_mirror ? 7 : 22];
|
|
CVRInputManager.Instance.finger3StretchedRightMiddle = l_curls[l_mirror ? 8 : 23];
|
|
CVRInputManager.Instance.fingerSpreadRightMiddle = l_spreads[l_mirror ? 2 : 7];
|
|
|
|
CVRInputManager.Instance.finger1StretchedRightRing = l_curls[l_mirror ? 9 : 24];
|
|
CVRInputManager.Instance.finger2StretchedRightRing = l_curls[l_mirror ? 10 : 25];
|
|
CVRInputManager.Instance.finger3StretchedRightRing = l_curls[l_mirror ? 11 : 26];
|
|
CVRInputManager.Instance.fingerSpreadRightRing = l_spreads[l_mirror ? 3 : 8];
|
|
|
|
CVRInputManager.Instance.finger1StretchedRightPinky = l_curls[l_mirror ? 12 : 27];
|
|
CVRInputManager.Instance.finger2StretchedRightPinky = l_curls[l_mirror ? 13 : 28];
|
|
CVRInputManager.Instance.finger3StretchedRightPinky = l_curls[l_mirror ? 14 : 29];
|
|
CVRInputManager.Instance.fingerSpreadRightPinky = l_spreads[l_mirror ? 4 : 9];
|
|
}
|
|
else
|
|
{
|
|
if(m_fingerTracking)
|
|
{
|
|
RestoreFingerTracking();
|
|
m_fingerTracking = false;
|
|
}
|
|
}
|
|
|
|
Matrix4x4 l_offset = m_puppetParser.GetLastOffset();
|
|
Vector3 l_pos = l_offset * ms_pointVector;
|
|
Quaternion l_rot = l_offset.rotation;
|
|
|
|
l_pos.y = 0f;
|
|
if(Settings.MirrorPosition)
|
|
l_pos.x *= -1f;
|
|
l_pos = Vector3.ClampMagnitude(l_pos, m_distanceLimit);
|
|
|
|
l_rot = Quaternion.Euler(0f, l_rot.eulerAngles.y * (Settings.MirrorRotation ? -1f : 1f), 0f);
|
|
|
|
Matrix4x4 l_result = PlayerSetup.Instance.transform.GetMatrix() * Matrix4x4.TRS(l_pos, l_rot, Vector3.one);
|
|
|
|
if(Settings.Position && !m_sitting && !m_puppetParser.IsSitting() && Utils.IsWorldSafe() && Utils.IsCombatSafe())
|
|
PlayerSetup.Instance.transform.position = l_result * ms_pointVector;
|
|
|
|
if(Settings.Rotation && !m_sitting && !m_puppetParser.IsSitting() && Utils.IsCombatSafe())
|
|
{
|
|
if(m_inVr)
|
|
{
|
|
Vector3 l_avatarPos = PlayerSetup.Instance._avatar.transform.position;
|
|
PlayerSetup.Instance.transform.rotation = l_result.rotation;
|
|
Vector3 l_dif = l_avatarPos - PlayerSetup.Instance._avatar.transform.position;
|
|
PlayerSetup.Instance.transform.position += l_dif;
|
|
}
|
|
else
|
|
PlayerSetup.Instance.transform.rotation = l_result.rotation;
|
|
}
|
|
|
|
if(Vector3.Distance(this.transform.position, m_puppetParser.transform.position) > m_distanceLimit)
|
|
SetTarget(null);
|
|
}
|
|
else
|
|
SetTarget(null);
|
|
}
|
|
}
|
|
|
|
void LateUpdate()
|
|
{
|
|
if(m_active && (m_animator != null) && (m_puppetParser != null))
|
|
{
|
|
OverrideIK();
|
|
|
|
m_puppetParser.GetPose().CopyTo(ref m_pose);
|
|
|
|
if(Settings.MirrorPose)
|
|
Utils.MirrorPose(ref m_pose);
|
|
|
|
m_poseHandler.SetHumanPose(ref m_pose);
|
|
}
|
|
}
|
|
|
|
// Game events
|
|
void OnAvatarClear()
|
|
{
|
|
if(m_active)
|
|
{
|
|
RestoreIK();
|
|
RestoreFingerTracking();
|
|
OnCopycatChanged.Invoke(false);
|
|
}
|
|
m_active = false;
|
|
|
|
if(m_puppetParser != null)
|
|
Object.Destroy(m_puppetParser);
|
|
m_puppetParser = null;
|
|
|
|
m_animator = null;
|
|
m_vrIk = null;
|
|
m_lookAtIk = null;
|
|
|
|
m_poseHandler?.Dispose();
|
|
m_poseHandler = null;
|
|
|
|
m_distanceLimit = float.MaxValue;
|
|
m_fingerTracking = false;
|
|
m_pose = new HumanPose();
|
|
}
|
|
|
|
void OnAvatarSetup()
|
|
{
|
|
m_inVr = Utils.IsInVR();
|
|
m_animator = PlayerSetup.Instance._animator;
|
|
m_vrIk = PlayerSetup.Instance._avatar.GetComponent<VRIK>();
|
|
m_lookAtIk = PlayerSetup.Instance._avatar.GetComponent<LookAtIK>();
|
|
|
|
if((m_animator != null) && m_animator.isHuman)
|
|
{
|
|
m_poseHandler = new HumanPoseHandler(m_animator.avatar, m_animator.transform);
|
|
m_poseHandler.GetHumanPose(ref m_pose);
|
|
|
|
if(m_vrIk != null)
|
|
{
|
|
m_vrIk.onPreSolverUpdate.AddListener(this.OnVRIKPreUpdate);
|
|
m_vrIk.onPostSolverUpdate.AddListener(this.OnVRIKPostUpdate);
|
|
}
|
|
|
|
if(m_lookAtIk != null)
|
|
{
|
|
m_lookAtIk.onPreSolverUpdate.AddListener(this.OnLookAtIKPreUpdate);
|
|
m_lookAtIk.onPostSolverUpdate.AddListener(this.OnLookAtIKPostUpdate);
|
|
}
|
|
}
|
|
else
|
|
m_animator = null;
|
|
}
|
|
|
|
void OnAvatarPreReuse()
|
|
{
|
|
if(m_active)
|
|
SetTarget(null);
|
|
}
|
|
void OnAvatarPostReuse()
|
|
{
|
|
m_inVr = Utils.IsInVR();
|
|
|
|
// Old VRIK and LookAtIK are destroyed by game
|
|
m_vrIk = PlayerSetup.Instance._avatar.GetComponent<VRIK>();
|
|
m_lookAtIk = PlayerSetup.Instance._avatar.GetComponent<LookAtIK>();
|
|
|
|
if(m_vrIk != null)
|
|
{
|
|
m_vrIk.onPreSolverUpdate.AddListener(this.OnVRIKPreUpdate);
|
|
m_vrIk.onPostSolverUpdate.AddListener(this.OnVRIKPostUpdate);
|
|
}
|
|
|
|
if(m_lookAtIk != null)
|
|
{
|
|
m_lookAtIk.onPreSolverUpdate.AddListener(this.OnLookAtIKPreUpdate);
|
|
m_lookAtIk.onPostSolverUpdate.AddListener(this.OnLookAtIKPostUpdate);
|
|
}
|
|
}
|
|
|
|
// Ui events
|
|
void OnTargetSelect(string p_id)
|
|
{
|
|
if(m_active)
|
|
SetTarget(null);
|
|
else
|
|
{
|
|
if(m_animator != null)
|
|
{
|
|
if(Friends.FriendsWith(p_id))
|
|
{
|
|
if(CVRPlayerManager.Instance.GetPlayerPuppetMaster(p_id, out PuppetMaster l_puppetMaster))
|
|
{
|
|
if(Utils.IsInSight(BetterBetterCharacterController.Instance.KinematicTriggerProxy.Collider, l_puppetMaster.GetComponent<CapsuleCollider>(), Utils.GetWorldMovementLimit()))
|
|
SetTarget(l_puppetMaster);
|
|
else
|
|
ModUi.ShowAlert("Selected player is too far away or obstructed");
|
|
}
|
|
else
|
|
ModUi.ShowAlert("Selected player isn't connected or ready yet");
|
|
}
|
|
else
|
|
ModUi.ShowAlert("Selected player isn't your friend");
|
|
}
|
|
else
|
|
ModUi.ShowAlert("Local avatar isn't ready yet");
|
|
}
|
|
}
|
|
|
|
// IK updates
|
|
void OnVRIKPreUpdate()
|
|
{
|
|
if(m_active)
|
|
{
|
|
m_ikWeight = m_vrIk.solver.IKPositionWeight;
|
|
m_vrIk.solver.IKPositionWeight = 0f;
|
|
}
|
|
}
|
|
void OnVRIKPostUpdate()
|
|
{
|
|
if(m_active)
|
|
m_vrIk.solver.IKPositionWeight = m_ikWeight;
|
|
}
|
|
|
|
void OnLookAtIKPreUpdate()
|
|
{
|
|
if(m_active && !Settings.LookAtMix)
|
|
{
|
|
m_lookIkWeight = m_lookAtIk.solver.IKPositionWeight;
|
|
m_lookAtIk.solver.IKPositionWeight = 0f;
|
|
}
|
|
}
|
|
void OnLookAtIKPostUpdate()
|
|
{
|
|
if(m_active && !Settings.LookAtMix)
|
|
m_lookAtIk.solver.IKPositionWeight = m_lookIkWeight;
|
|
}
|
|
|
|
// Arbitrary
|
|
public void SetTarget(PuppetMaster p_target)
|
|
{
|
|
if(m_animator != null)
|
|
{
|
|
if(!m_active)
|
|
{
|
|
if((p_target != null) && (p_target.animatorManager != null) && (p_target.animatorManager.Animator != null) && p_target.animatorManager.Animator.isHuman)
|
|
{
|
|
m_puppetParser = p_target.animatorManager.Animator.gameObject.AddComponent<PuppetParser>();
|
|
m_puppetParser.m_puppetMaster = p_target;
|
|
m_distanceLimit = Utils.GetWorldMovementLimit();
|
|
|
|
m_active = true;
|
|
OnCopycatChanged.Invoke(m_active);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if(p_target == null)
|
|
{
|
|
if(m_puppetParser != null)
|
|
Object.Destroy(m_puppetParser);
|
|
m_puppetParser = null;
|
|
|
|
if(!m_sitting)
|
|
{
|
|
Quaternion l_rot = PlayerSetup.Instance.transform.rotation;
|
|
PlayerSetup.Instance.transform.rotation = Quaternion.Euler(0f, l_rot.eulerAngles.y, 0f);
|
|
}
|
|
|
|
RestoreIK();
|
|
RestoreFingerTracking();
|
|
m_fingerTracking = false;
|
|
|
|
m_active = false;
|
|
OnCopycatChanged.Invoke(m_active);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
public bool IsActive() => m_active;
|
|
public bool IsFingerTrackingActive() => m_fingerTracking;
|
|
|
|
void OverrideIK()
|
|
{
|
|
if(!BodySystem.isCalibrating)
|
|
BodySystem.TrackingPositionWeight = 0f;
|
|
}
|
|
void RestoreIK()
|
|
{
|
|
if(!BodySystem.isCalibrating)
|
|
BodySystem.TrackingPositionWeight = 1f;
|
|
|
|
if(m_vrIk != null)
|
|
m_vrIk.solver.Reset();
|
|
}
|
|
void RestoreFingerTracking()
|
|
{
|
|
CVRInputManager.Instance.individualFingerTracking = (m_inVr && Utils.AreKnucklesInUse() && !CVRInputManager._moduleXR.GestureToggleValue);
|
|
IKSystem.Instance.FingerSystem.controlActive = CVRInputManager.Instance.individualFingerTracking;
|
|
|
|
if(!CVRInputManager.Instance.individualFingerTracking)
|
|
{
|
|
// Left hand
|
|
CVRInputManager.Instance.finger1StretchedLeftThumb = 0f;
|
|
CVRInputManager.Instance.finger2StretchedLeftThumb = 0f;
|
|
CVRInputManager.Instance.finger3StretchedLeftThumb = 0f;
|
|
CVRInputManager.Instance.fingerSpreadLeftThumb = 0f;
|
|
|
|
CVRInputManager.Instance.finger1StretchedLeftIndex = 0f;
|
|
CVRInputManager.Instance.finger2StretchedLeftIndex = 0f;
|
|
CVRInputManager.Instance.finger3StretchedLeftIndex = 0f;
|
|
CVRInputManager.Instance.fingerSpreadLeftIndex = 0f;
|
|
|
|
CVRInputManager.Instance.finger1StretchedLeftMiddle = 0;
|
|
CVRInputManager.Instance.finger2StretchedLeftMiddle = 0f;
|
|
CVRInputManager.Instance.finger3StretchedLeftMiddle = 0f;
|
|
CVRInputManager.Instance.fingerSpreadLeftMiddle = 0f;
|
|
|
|
CVRInputManager.Instance.finger1StretchedLeftRing = 0f;
|
|
CVRInputManager.Instance.finger2StretchedLeftRing = 0f;
|
|
CVRInputManager.Instance.finger3StretchedLeftRing = 0f;
|
|
CVRInputManager.Instance.fingerSpreadLeftRing = 0f;
|
|
|
|
CVRInputManager.Instance.finger1StretchedLeftPinky = 0f;
|
|
CVRInputManager.Instance.finger2StretchedLeftPinky = 0f;
|
|
CVRInputManager.Instance.finger3StretchedLeftPinky = 0f;
|
|
CVRInputManager.Instance.fingerSpreadLeftPinky = 0f;
|
|
|
|
CVRInputManager.Instance.fingerFullCurlNormalizedLeftThumb = 0f;
|
|
CVRInputManager.Instance.fingerFullCurlNormalizedLeftIndex = 0f;
|
|
CVRInputManager.Instance.fingerFullCurlNormalizedLeftMiddle = 0f;
|
|
CVRInputManager.Instance.fingerFullCurlNormalizedLeftRing = 0f;
|
|
CVRInputManager.Instance.fingerFullCurlNormalizedLeftPinky = 0f;
|
|
|
|
// Right hand
|
|
CVRInputManager.Instance.finger1StretchedRightThumb = 0f;
|
|
CVRInputManager.Instance.finger2StretchedRightThumb = 0f;
|
|
CVRInputManager.Instance.finger3StretchedRightThumb = 0f;
|
|
CVRInputManager.Instance.fingerSpreadRightThumb = 0f;
|
|
|
|
CVRInputManager.Instance.finger1StretchedRightIndex = 0f;
|
|
CVRInputManager.Instance.finger2StretchedRightIndex = 0f;
|
|
CVRInputManager.Instance.finger3StretchedRightIndex = 0f;
|
|
CVRInputManager.Instance.fingerSpreadRightIndex = 0f;
|
|
|
|
CVRInputManager.Instance.finger1StretchedRightMiddle = 0f;
|
|
CVRInputManager.Instance.finger2StretchedRightMiddle = 0f;
|
|
CVRInputManager.Instance.finger3StretchedRightMiddle = 0f;
|
|
CVRInputManager.Instance.fingerSpreadRightMiddle = 0f;
|
|
|
|
CVRInputManager.Instance.finger1StretchedRightRing = 0f;
|
|
CVRInputManager.Instance.finger2StretchedRightRing = 0f;
|
|
CVRInputManager.Instance.finger3StretchedRightRing = 0f;
|
|
CVRInputManager.Instance.fingerSpreadRightRing = 0f;
|
|
|
|
CVRInputManager.Instance.finger1StretchedRightPinky = 0f;
|
|
CVRInputManager.Instance.finger2StretchedRightPinky = 0f;
|
|
CVRInputManager.Instance.finger3StretchedRightPinky = 0f;
|
|
CVRInputManager.Instance.fingerSpreadRightPinky = 0f;
|
|
|
|
CVRInputManager.Instance.fingerFullCurlNormalizedRightThumb = 0f;
|
|
CVRInputManager.Instance.fingerFullCurlNormalizedRightIndex = 0f;
|
|
CVRInputManager.Instance.fingerFullCurlNormalizedRightMiddle = 0f;
|
|
CVRInputManager.Instance.fingerFullCurlNormalizedRightRing = 0f;
|
|
CVRInputManager.Instance.fingerFullCurlNormalizedRightPinky = 0f;
|
|
}
|
|
}
|
|
}
|
|
}
|