sdraw_mods_cvr/ml_vei/Settings.cs
2024-04-27 19:53:36 +03:00

139 lines
5.3 KiB
C#

using ABI_RC.Core.InteractionSystem;
using System;
using System.Collections.Generic;
namespace ml_vei
{
static class Settings
{
internal class SettingEvent<T>
{
event Action<T> m_action;
public void AddHandler(Action<T> p_listener) => m_action += p_listener;
public void RemoveHandler(Action<T> p_listener) => m_action -= p_listener;
public void Invoke(T p_value) => m_action?.Invoke(p_value);
}
enum ModSetting
{
Gestures = 0,
GripTrigger,
AxisPriority
}
public enum PriorityAxis
{
Grip = 0,
Trigger
}
public static bool Gestures { get; private set; } = true;
public static bool GripTrigger { get; private set; } = true;
public static PriorityAxis AxisPriority { get; private set; } = PriorityAxis.Grip;
static MelonLoader.MelonPreferences_Category ms_category = null;
static List<MelonLoader.MelonPreferences_Entry> ms_entries = null;
public static readonly SettingEvent<bool> OnGesturesChanged = new SettingEvent<bool>();
public static readonly SettingEvent<bool> OnGripTriggerChanged = new SettingEvent<bool>();
public static readonly SettingEvent<PriorityAxis> OnAxisPriorityChanged = new SettingEvent<PriorityAxis>();
internal static void Init()
{
ms_category = MelonLoader.MelonPreferences.CreateCategory("VEI", null, true);
ms_entries = new List<MelonLoader.MelonPreferences_Entry>()
{
ms_category.CreateEntry(ModSetting.Gestures.ToString(), Gestures),
ms_category.CreateEntry(ModSetting.GripTrigger.ToString(), GripTrigger),
ms_category.CreateEntry(ModSetting.AxisPriority.ToString(), (int)AxisPriority),
};
Gestures = (bool)ms_entries[(int)ModSetting.Gestures].BoxedValue;
GripTrigger = (bool)ms_entries[(int)ModSetting.GripTrigger].BoxedValue;
AxisPriority = (PriorityAxis)(int)ms_entries[(int)ModSetting.AxisPriority].BoxedValue;
MelonLoader.MelonCoroutines.Start(WaitMainMenuUi());
}
static System.Collections.IEnumerator WaitMainMenuUi()
{
while(ViewManager.Instance == null)
yield return null;
while(ViewManager.Instance.gameMenuView == null)
yield return null;
while(ViewManager.Instance.gameMenuView.Listener == null)
yield return null;
ViewManager.Instance.gameMenuView.Listener.ReadyForBindings += () =>
{
ViewManager.Instance.gameMenuView.View.BindCall("OnToggleUpdate_" + ms_category.Identifier, new Action<string, string>(OnToggleUpdate));
ViewManager.Instance.gameMenuView.View.BindCall("OnDropdownUpdate_" + ms_category.Identifier, new Action<string, string>(OnDropdownUpdate));
};
ViewManager.Instance.gameMenuView.Listener.FinishLoad += (_) =>
{
ViewManager.Instance.gameMenuView.View.ExecuteScript(ResourcesHandler.GetEmbeddedResource("mods_extension.js"));
ViewManager.Instance.gameMenuView.View.ExecuteScript(ResourcesHandler.GetEmbeddedResource("mod_menu.js"));
foreach(var l_entry in ms_entries)
ViewManager.Instance.gameMenuView.View.TriggerEvent("updateModSetting", ms_category.Identifier, l_entry.DisplayName, l_entry.GetValueAsString());
};
}
static void OnToggleUpdate(string p_name, string p_value)
{
try
{
if(Enum.TryParse(p_name, out ModSetting l_setting) && bool.TryParse(p_value,out bool l_value))
{
switch(l_setting)
{
case ModSetting.Gestures:
{
Gestures = l_value;
OnGesturesChanged.Invoke(Gestures);
}
break;
case ModSetting.GripTrigger:
{
GripTrigger = l_value;
OnGripTriggerChanged.Invoke(GripTrigger);
}
break;
}
ms_entries[(int)l_setting].BoxedValue = l_value;
}
}
catch(Exception e)
{
MelonLoader.MelonLogger.Error(e);
}
}
static void OnDropdownUpdate(string p_name, string p_value)
{
try
{
if(Enum.TryParse(p_name, out ModSetting l_setting) && int.TryParse(p_value, out int l_value))
{
switch(l_setting)
{
case ModSetting.AxisPriority:
{
AxisPriority = (PriorityAxis)l_value;
OnAxisPriorityChanged.Invoke(AxisPriority);
}
break;
}
ms_entries[(int)l_setting].BoxedValue = l_value;
}
}
catch(Exception e)
{
MelonLoader.MelonLogger.Error(e);
}
}
}
}