sdraw_mods_cvr/ml_lme
2023-01-30 19:52:08 +03:00
..
.github LeapMotionExtension image 2022-08-08 01:27:54 +03:00
Properties Input implementation 2023-01-28 16:34:01 +03:00
resources Finally, good input 2023-01-30 19:52:08 +03:00
vendor Logic rewrite 2022-09-02 13:44:32 +03:00
AssetsHandler.cs New mods 2022-08-02 11:01:57 +03:00
DependenciesHandler.cs New mods 2022-08-02 11:01:57 +03:00
GestureMatcher.cs Input implementation 2023-01-28 16:34:01 +03:00
LeapInput.cs Finally, good input 2023-01-30 19:52:08 +03:00
LeapManager.cs Rays layer fix 2023-01-29 19:55:29 +03:00
LeapTracked.cs Input implementation 2023-01-28 16:34:01 +03:00
LeapTracking.cs Rays layer fix 2023-01-29 19:55:29 +03:00
Main.cs Rays layer fix 2023-01-29 19:55:29 +03:00
ml_lme.csproj Input implementation 2023-01-28 16:34:01 +03:00
ml_lme.csproj.user Update to r170 2022-12-24 21:10:21 +03:00
README.md Finally, good input 2023-01-30 19:52:08 +03:00
Scripts.cs Moved UI settings to MelonPreferences 2022-08-10 15:09:27 +03:00
Settings.cs Finally, good input 2023-01-30 19:52:08 +03:00
Utils.cs Finally, good input 2023-01-30 19:52:08 +03:00

Leap Motion Extension

This mod allows you to use your Leap Motion controller for hands and fingers tracking.

Installation

Usage

Settings

Available mod's settings in Settings - Implementation - Leap Motion Tracking:

  • Enable tracking: enable hands tracking from Leap Motion data, disabled by default.
  • Tracking mode: set Leap Motion tracking mode, available values: Screentop, Desktop (by default), HMD.
  • Desktop offset X/Y/Z: offset position for body attachment, (0, -45, 30) by default.
  • Attach to head: attach hands transformation to head instead of body, disabled by default.
  • Head offset X/Y/Z: offset position for head attachment (Attach to head is true), (0, -30, 15) by default.
  • Offset angle X/Y/X: rotation around specific axis, useful for neck mounts, 0 by default.
  • Track elbows: elbows tracking, works best in Screentop and HMD tracking modes, true by default.
  • Fingers tracking only: apply only fingers tracking, disabled by default.
  • Model visibility: show Leap Motion controller model, useful for tracking visualizing, disabled by default.
  • Interaction input: enables in-game interactions (props, menu and etc.); true by default.
    • Note: Suggested to use with disabled Settings - Input & Key-Bindings - Use grip to grab.
  • Interact gesture threadhold: activation limit for interaction based on hand gesture; 80 by default.
  • Grip gesture threadhold: activation limit for grip based on hand gesture; 40 by default.