mirror of
https://github.com/hanetzer/sdraw_mods_cvr.git
synced 2025-09-03 18:39:23 +00:00
82 lines
No EOL
3.8 KiB
XML
82 lines
No EOL
3.8 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
|
|
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
|
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
|
|
<PropertyGroup>
|
|
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
|
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
|
<ProjectGuid>{1B5ACA07-6266-4C9A-BA30-D4BBE6634846}</ProjectGuid>
|
|
<OutputType>Library</OutputType>
|
|
<AppDesignerFolder>Properties</AppDesignerFolder>
|
|
<RootNamespace>ml_egn</RootNamespace>
|
|
<AssemblyName>ml_egn</AssemblyName>
|
|
<TargetFrameworkVersion>v4.7.2</TargetFrameworkVersion>
|
|
<FileAlignment>512</FileAlignment>
|
|
<Deterministic>true</Deterministic>
|
|
</PropertyGroup>
|
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|x64'">
|
|
<DebugSymbols>true</DebugSymbols>
|
|
<OutputPath>bin\x64\Debug\</OutputPath>
|
|
<DefineConstants>DEBUG;TRACE</DefineConstants>
|
|
<DebugType>full</DebugType>
|
|
<PlatformTarget>x64</PlatformTarget>
|
|
<ErrorReport>prompt</ErrorReport>
|
|
<CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet>
|
|
</PropertyGroup>
|
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release|x64'">
|
|
<OutputPath>bin\x64\Release\</OutputPath>
|
|
<DefineConstants>TRACE</DefineConstants>
|
|
<Optimize>true</Optimize>
|
|
<DebugType>pdbonly</DebugType>
|
|
<PlatformTarget>x64</PlatformTarget>
|
|
<ErrorReport>prompt</ErrorReport>
|
|
<CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet>
|
|
</PropertyGroup>
|
|
<ItemGroup>
|
|
<Reference Include="0Harmony, Version=2.9.0.0, Culture=neutral, processorArchitecture=MSIL">
|
|
<SpecificVersion>False</SpecificVersion>
|
|
<HintPath>F:\games\Steam\common\ChilloutVR\MelonLoader\0Harmony.dll</HintPath>
|
|
<Private>False</Private>
|
|
</Reference>
|
|
<Reference Include="Assembly-CSharp, Version=0.0.0.0, Culture=neutral, processorArchitecture=MSIL">
|
|
<SpecificVersion>False</SpecificVersion>
|
|
<HintPath>F:\games\Steam\common\ChilloutVR\ChilloutVR_Data\Managed\Assembly-CSharp.dll</HintPath>
|
|
<Private>False</Private>
|
|
</Reference>
|
|
<Reference Include="DarkRift">
|
|
<Private>False</Private>
|
|
</Reference>
|
|
<Reference Include="DarkRift.Client, Version=2.4.5.0, Culture=neutral, processorArchitecture=MSIL">
|
|
<SpecificVersion>False</SpecificVersion>
|
|
<Private>False</Private>
|
|
</Reference>
|
|
<Reference Include="MelonLoader, Version=0.5.4.0, Culture=neutral, processorArchitecture=MSIL">
|
|
<SpecificVersion>False</SpecificVersion>
|
|
<HintPath>F:\games\Steam\common\ChilloutVR\MelonLoader\MelonLoader.dll</HintPath>
|
|
<Private>False</Private>
|
|
</Reference>
|
|
<Reference Include="System" />
|
|
<Reference Include="System.Core" />
|
|
<Reference Include="System.Xml.Linq" />
|
|
<Reference Include="System.Data.DataSetExtensions" />
|
|
<Reference Include="Microsoft.CSharp" />
|
|
<Reference Include="System.Data" />
|
|
<Reference Include="System.Xml" />
|
|
<Reference Include="UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, processorArchitecture=MSIL">
|
|
<SpecificVersion>False</SpecificVersion>
|
|
<Private>False</Private>
|
|
</Reference>
|
|
</ItemGroup>
|
|
<ItemGroup>
|
|
<Compile Include="Main.cs" />
|
|
<Compile Include="Properties\AssemblyInfo.cs" />
|
|
<Compile Include="Utils.cs" />
|
|
</ItemGroup>
|
|
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
|
<PropertyGroup>
|
|
<PreBuildEvent>
|
|
</PreBuildEvent>
|
|
</PropertyGroup>
|
|
<PropertyGroup>
|
|
<PostBuildEvent>copy /y "$(TargetPath)" "D:\Games\Steam\steamapps\common\ChilloutVR\Mods\"</PostBuildEvent>
|
|
</PropertyGroup>
|
|
</Project> |