sdraw_mods_cvr/ml_prm/AvatarBoolParameter.cs
2023-12-01 00:06:17 +03:00

43 lines
1.3 KiB
C#

using ABI_RC.Core;
using System.Text.RegularExpressions;
using UnityEngine;
namespace ml_prm
{
class AvatarBoolParameter
{
public readonly string m_name;
public readonly int m_hash = 0;
public readonly bool m_sync;
readonly CVRAnimatorManager m_manager = null;
public AvatarBoolParameter(string p_name, CVRAnimatorManager p_manager)
{
m_name = p_name;
m_manager = p_manager;
Regex l_regex = new Regex("^#?" + p_name + '$');
foreach(var l_param in m_manager.animator.parameters)
{
if(l_regex.IsMatch(l_param.name) && (l_param.type == AnimatorControllerParameterType.Bool))
{
m_name = l_param.name;
m_sync = !l_param.name.StartsWith('#');
m_hash = l_param.nameHash;
break;
}
}
}
public void SetValue(bool p_value)
{
if(m_hash != 0)
{
if(m_sync)
m_manager.SetAnimatorParameterBool(m_name, p_value);
else
m_manager.animator.SetBool(m_hash, p_value);
}
}
}
}