sdraw_mods_cvr/ml_ppu/Settings.cs
2025-04-28 21:53:37 +03:00

90 lines
3.2 KiB
C#

using System;
using System.Collections.Generic;
using UnityEngine;
namespace ml_ppu
{
static class Settings
{
internal class SettingEvent<T>
{
event Action<T> m_action;
public void AddListener(Action<T> p_listener) => m_action += p_listener;
public void RemoveListener(Action<T> p_listener) => m_action -= p_listener;
public void Invoke(T p_value) => m_action?.Invoke(p_value);
}
public enum ModSetting
{
Enabled = 0,
FriendsOnly,
VelocityMultiplier
}
public static bool Enabled { get; private set; } = true;
public static bool FriendsOnly { get; private set; } = true;
public static float VelocityMultiplier { get; private set; } = 1f;
public static readonly SettingEvent<bool> OnEnabledChanged = new SettingEvent<bool>();
public static readonly SettingEvent<bool> OnFriendsOnlyChanged = new SettingEvent<bool>();
public static readonly SettingEvent<float> OnVelocityMultiplierChanged = new SettingEvent<float>();
static MelonLoader.MelonPreferences_Category ms_category = null;
static List<MelonLoader.MelonPreferences_Entry> ms_entries = null;
internal static void Init()
{
ms_category = MelonLoader.MelonPreferences.CreateCategory("PPU", "Player Pick Up", true);
ms_entries = new List<MelonLoader.MelonPreferences_Entry>()
{
ms_category.CreateEntry(ModSetting.Enabled.ToString(), Enabled),
ms_category.CreateEntry(ModSetting.FriendsOnly.ToString(), FriendsOnly),
ms_category.CreateEntry(ModSetting.VelocityMultiplier.ToString(), VelocityMultiplier)
};
Enabled = (bool)ms_entries[(int)ModSetting.Enabled].BoxedValue;
FriendsOnly = (bool)ms_entries[(int)ModSetting.FriendsOnly].BoxedValue;
VelocityMultiplier = Mathf.Clamp((float)ms_entries[(int)ModSetting.VelocityMultiplier].BoxedValue, 0f, 50f);
}
public static void SetSetting(ModSetting p_settings, object p_value)
{
try
{
switch(p_settings)
{
// Booleans
case ModSetting.Enabled:
{
Enabled = (bool)p_value;
OnEnabledChanged.Invoke(Enabled);
}
break;
case ModSetting.FriendsOnly:
{
FriendsOnly = (bool)p_value;
OnFriendsOnlyChanged.Invoke(FriendsOnly);
}
break;
// Floats
case ModSetting.VelocityMultiplier:
{
VelocityMultiplier = (float)p_value;
OnVelocityMultiplierChanged.Invoke(VelocityMultiplier);
}
break;
}
if(ms_entries != null)
ms_entries[(int)p_settings].BoxedValue = p_value;
}
catch(Exception e)
{
MelonLoader.MelonLogger.Error(e);
}
}
}
}