mirror of
https://github.com/hanetzer/sdraw_mods_cvr.git
synced 2025-09-03 10:29:22 +00:00
40 lines
1.8 KiB
C#
40 lines
1.8 KiB
C#
using ABI.CCK.Components;
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using ABI_RC.Core.UI;
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using RootMotion.FinalIK;
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using System.Reflection;
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using UnityEngine;
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namespace ml_amt
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{
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static class Utils
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{
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static readonly FieldInfo ms_hasToes = typeof(IKSolverVR).GetField("hasToes", BindingFlags.NonPublic | BindingFlags.Instance);
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static readonly FieldInfo ms_view = typeof(CohtmlControlledViewWrapper).GetField("_view", BindingFlags.NonPublic | BindingFlags.Instance);
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public static bool IsInVR() => ((ABI_RC.Core.Savior.CheckVR.Instance != null) && ABI_RC.Core.Savior.CheckVR.Instance.hasVrDeviceLoaded);
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public static bool HasToes(this IKSolverVR p_instance) => (bool)ms_hasToes.GetValue(p_instance);
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public static bool IsWorldSafe() => ((CVRWorld.Instance != null) && CVRWorld.Instance.allowFlying);
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public static float GetWorldMovementLimit()
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{
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float l_result = 1f;
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if(CVRWorld.Instance != null)
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{
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l_result = CVRWorld.Instance.baseMovementSpeed;
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l_result *= CVRWorld.Instance.sprintMultiplier;
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l_result *= CVRWorld.Instance.inAirMovementMultiplier;
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l_result *= CVRWorld.Instance.flyMultiplier;
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}
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return l_result;
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}
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static public void ExecuteScript(this CohtmlControlledViewWrapper p_instance, string p_script) => ((cohtml.Net.View)ms_view.GetValue(p_instance)).ExecuteScript(p_script);
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// Engine extensions
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public static Matrix4x4 GetMatrix(this Transform p_transform, bool p_pos = true, bool p_rot = true, bool p_scl = false)
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{
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return Matrix4x4.TRS(p_pos ? p_transform.position : Vector3.zero, p_rot ? p_transform.rotation : Quaternion.identity, p_scl ? p_transform.localScale : Vector3.one);
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}
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}
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}
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