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[LuaTTS] Initial Builds
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9 changed files with 194 additions and 1 deletions
67
LuaTTS/TTSLuaModule.cs
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67
LuaTTS/TTSLuaModule.cs
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using ABI_RC.Systems.Communications.Audio.TTS;
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using ABI.Scripting.CVRSTL.Common;
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using JetBrains.Annotations;
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using MoonSharp.Interpreter;
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namespace NAK.LuaTTS.Modules;
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[PublicAPI] // fak off its used
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public class TTSLuaModule
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{
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private CVRLuaContext context;
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internal TTSLuaModule(CVRLuaContext context)
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{
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this.context = context; // we don't really need the context for this shit module
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}
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internal static object RegisterUserData(Script script, CVRLuaContext context)
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{
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UserData.RegisterType<TTSLuaModule>(InteropAccessMode.Default, "TextToSpeech");
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return new TTSLuaModule(context);
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}
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// Check if TTS is playing
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public static bool IsPlaying()
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=> Comms_TTSHandler.Instance.IsPlaying;
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// Check if TTS is processing a message
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public static bool IsProcessing()
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=> Comms_TTSHandler.Instance.IsProcessing;
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// Check if TTS has no modules (only true for proton?)
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public static bool HasAnyModules()
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=> Comms_TTSHandler._modules.Count > 0;
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// Get all available TTS modules
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public static string[] GetAvailableModules()
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=> Comms_TTSHandler._modules.Keys.ToArray();
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// Get the current TTS module
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public static string GetCurrentModule()
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=> Comms_TTSHandler.Instance.CurrentModuleId;
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// Set the current TTS module
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public static void SetCurrentModule(string moduleId)
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=> Comms_TTSHandler.Instance.ChangeModule(moduleId);
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// Process a message for TTS playback
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public static void ProcessMessage(string message)
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=> Comms_TTSHandler.Instance.ProcessMessage(message);
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// Cancel any currently playing TTS message
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public static void CancelMessage()
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=> Comms_TTSHandler.Instance.ProcessMessage(string.Empty); // empty message cancels the current message
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// Get all available voices for the current module
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public static string[] GetAvailableVoices()
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=> Comms_TTSHandler.Instance.CurrentModule.Voices.Keys.ToArray();
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// Get the current voice for the module
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public static string GetCurrentVoice()
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=> Comms_TTSHandler.Instance.CurrentModule.CurrentVoice;
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// Set the current voice for the module
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public static void SetCurrentVoice(string voiceName)
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=> Comms_TTSHandler.Instance.ChangeVoice(voiceName);
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}
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