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Merge remote-tracking branch 'PathCamDisabler/main'
Merge PathCamDisabler
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commit
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7 changed files with 234 additions and 4 deletions
32
README.md
32
README.md
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@ -188,6 +188,38 @@ Originally forced menu position to update while scaling. Now changes ChilloutVR
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* Menu will now follow you while moving in world space, but not while moving in play space.
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https://user-images.githubusercontent.com/37721153/189479474-41e93dff-a695-42f2-9d20-6a895a723039.mp4
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# PathCamDisabler
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> In the midst of a party, with friends all around
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> The player chatted and laughed, a joyous sound
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>
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> But then, oh no, a cruel twist of fate
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> Their numpad keys spawned path camera points, a terrible fate
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>
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> The camera shifted, spinning out of control
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> Distracting and disorienting, taking its toll
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>
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> The player struggled, trying to focus and socialize
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> But the path camera points just wouldn't let up, a never-ending surprise
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>
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> But then, at last, a glimmer of hope
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> The player installed a mod, PathCamDisabler, with a single stroke
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>
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> The path camera points vanished, gone in a flash
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> And the player breathed a sigh of relief, their struggles now past
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>
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> With camera control restored, the player socialized on
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> Having a great time, their struggles now gone
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>
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> Thanks to PathCamDisabler, their troubles were through
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> And the player could focus on the party, finally feeling brand new.
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>
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> Sincerely,
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> Assistant (OpenAI)
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Disables the CVRPathCameraController by default while keeping the flight binding.
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Using UIExpansionKit or similar you can toggle both while in game.
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---
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