Merge remote-tracking branch 'PathCamDisabler/main'

Merge PathCamDisabler
This commit is contained in:
NotAKidoS 2023-04-16 06:56:16 -05:00
commit 12ffda91ac
7 changed files with 234 additions and 4 deletions

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@ -188,6 +188,38 @@ Originally forced menu position to update while scaling. Now changes ChilloutVR
* Menu will now follow you while moving in world space, but not while moving in play space.
https://user-images.githubusercontent.com/37721153/189479474-41e93dff-a695-42f2-9d20-6a895a723039.mp4
# PathCamDisabler
> In the midst of a party, with friends all around
> The player chatted and laughed, a joyous sound
>
> But then, oh no, a cruel twist of fate
> Their numpad keys spawned path camera points, a terrible fate
>
> The camera shifted, spinning out of control
> Distracting and disorienting, taking its toll
>
> The player struggled, trying to focus and socialize
> But the path camera points just wouldn't let up, a never-ending surprise
>
> But then, at last, a glimmer of hope
> The player installed a mod, PathCamDisabler, with a single stroke
>
> The path camera points vanished, gone in a flash
> And the player breathed a sigh of relief, their struggles now past
>
> With camera control restored, the player socialized on
> Having a great time, their struggles now gone
>
> Thanks to PathCamDisabler, their troubles were through
> And the player could focus on the party, finally feeling brand new.
>
> Sincerely,
> Assistant (OpenAI)
Disables the CVRPathCameraController by default while keeping the flight binding.
Using UIExpansionKit or similar you can toggle both while in game.
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