[DesktopVRSwitch] Update format.json

This commit is contained in:
NotAKidoS 2023-06-20 20:11:38 -05:00
parent e79323c850
commit 30d37aefa1

View file

@ -6,7 +6,7 @@
"loaderversion": "0.6.1",
"modtype": "Mod",
"author": "NotAKidoS",
"description": "Allows you to switch between Desktop and VR with a keybind.\n**Press Control + F6 to switch.**\n\nWhile this mod is a nice convienence feature to have access to, not every chillout system or mod is built to support it. I cannot possibly cover every edge case or mitigate issues with every mod. **Use at your own discretion.**",
"description": "Allows you to switch between Desktop and VR with a keybind.\n**Press Control + F6 to switch.**\n\nWhile this mod is a nice convienence feature to have access to, not every ChilloutVR system or mod is built to support it. I cannot possibly cover every edge case or mitigate issues with every mod. **Use at your own discretion.**",
"searchtags": [
"desktop",
"vr",
@ -16,8 +16,8 @@
"requirements": [
"None"
],
"downloadlink": "https://github.com/NotAKidOnSteam/NAK_CVR_Mods/releases/download/r3/DesktopVRSwitch.dll",
"downloadlink": "https://github.com/NotAKidOnSteam/NAK_CVR_Mods/releases/download/r12/DesktopVRSwitch.dll",
"sourcelink": "https://github.com/NotAKidOnSteam/NAK_CVR_Mods/tree/main/DesktopVRSwitch/",
"changelog": "- Fixed issue with Zoom gamerule being ignored if first joined in VR.\n- Fixed issue with post processing settings not being updated.\n- Fixed conflict with Third Person- inactive camera copying incorrect culling masks.\n- Fixed conflict with DesktopVRIK- Tracking is no longer disabled if switched while crouched.\n- Potentially fixed rare Cohtml crash regarding Gamepad registering on switch.\n- Potentially fixed eye tracking not being handled on switch.\n- Fixed a bunch of QualitySettings that SteamVR would override not being reset on switch to Desktop.\n- Potentially fixed issue where entering VR after restarting SteamVR resulted in low renderscale.\n- Fixed issue with CVRPickupObject patch breaking other mods.\n- Hijacked world transition system for switch transition.\n- Added option to automatically switch to Desktop when closing SteamVR.",
"changelog": "- Fixed issue with Zoom gamerule being ignored if first joined in VR.\n- Fixed issue with post processing settings not being updated.\n- Fixed conflict with Third Person.\n- Fixed conflict with DesktopVRIK.\n- Potentially fixed rare Cohtml crash regarding Gamepad registering on switch.\n- Potentially fixed eye tracking not being handled on switch.\n- Fixed a bunch of QualitySettings that SteamVR would override not being reset on switch to Desktop.\n- Potentially fixed issue where entering VR after restarting SteamVR resulted in low renderscale.\n- Fixed issue with CVRPickupObject patch breaking other mods.\n- Reworked how SteamVR is initialized & deinitialized.\n- Hijacked world transition system for switch transition.\n- Added option to automatically switch to Desktop when closing SteamVR.",
"embedcolor": "3498db"
}