fix annoyances

This commit is contained in:
NotAKidoS 2023-03-28 22:54:32 -05:00
parent 1eeaf4be54
commit 42b068bd80
2 changed files with 2 additions and 1 deletions

View file

@ -112,6 +112,7 @@ internal class DesktopVRIKSystem : MonoBehaviour
0.8138595f, 0.8138595f,
0.8110138f 0.8110138f
}; };
enum AvatarPose enum AvatarPose
{ {
Default = 0, Default = 0,

View file

@ -13,7 +13,7 @@ public class DesktopVRIKMod : MelonMod
CategoryDesktopVRIK.CreateEntry("Enabled", true, description: "Toggle DesktopVRIK entirely. Requires avatar reload."); CategoryDesktopVRIK.CreateEntry("Enabled", true, description: "Toggle DesktopVRIK entirely. Requires avatar reload.");
public static readonly MelonPreferences_Entry<bool> EntryPlantFeet = public static readonly MelonPreferences_Entry<bool> EntryPlantFeet =
CategoryDesktopVRIK.CreateEntry("Enforce Plant Feet", true, description: "Forces VRIK Plant Feet enabled to prevent hovering when stopping movementSystem."); CategoryDesktopVRIK.CreateEntry("Enforce Plant Feet", true, description: "Forces VRIK Plant Feet enabled to prevent hovering when stopping movement.");
public static readonly MelonPreferences_Entry<bool> EntryUseVRIKToes = public static readonly MelonPreferences_Entry<bool> EntryUseVRIKToes =
CategoryDesktopVRIK.CreateEntry("Use VRIK Toes", false, description: "Determines if VRIK uses humanoid toes for IK solving, which can cause feet to idle behind the avatar."); CategoryDesktopVRIK.CreateEntry("Use VRIK Toes", false, description: "Determines if VRIK uses humanoid toes for IK solving, which can cause feet to idle behind the avatar.");