[DesktopVRSwitch] Remove EntryRenderVRGameView Setting.

That should probably be its own mod.
This commit is contained in:
NotAKidoS 2023-06-20 18:49:45 -05:00
parent e2df7b7c2b
commit 4546d05bbb

View file

@ -18,8 +18,8 @@ public class DesktopVRSwitch : MelonMod
public static readonly MelonPreferences_Entry<bool> EntryUseTransitionOnSwitch = public static readonly MelonPreferences_Entry<bool> EntryUseTransitionOnSwitch =
Category.CreateEntry("Use Transition on Switch", true, description: "Should the world transition play on VRMode switch?"); Category.CreateEntry("Use Transition on Switch", true, description: "Should the world transition play on VRMode switch?");
public static readonly MelonPreferences_Entry<bool> EntryRenderVRGameView = //public static readonly MelonPreferences_Entry<bool> EntryRenderVRGameView =
Category.CreateEntry("Render VR Game View", true, description: "Should the VR view be displayed in the game window after VRMode switch?"); // Category.CreateEntry("Render VR Game View", true, description: "Should the VR view be displayed in the game window after VRMode switch?");
public static readonly MelonPreferences_Entry<bool> EntrySwitchToDesktopOnExit = public static readonly MelonPreferences_Entry<bool> EntrySwitchToDesktopOnExit =
Category.CreateEntry("Switch to Desktop on SteamVR Exit", true, description: "Should the game switch to Desktop when SteamVR quits?"); Category.CreateEntry("Switch to Desktop on SteamVR Exit", true, description: "Should the game switch to Desktop when SteamVR quits?");