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[AvatarScaleMod] Tweaking settings.
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3 changed files with 64 additions and 90 deletions
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@ -8,90 +8,44 @@ namespace NAK.AvatarScaleMod;
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internal static class ModSettings
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{
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// Constants
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internal const string SettingsCategory = nameof(AvatarScaleMod);
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public static readonly MelonPreferences_Category Category =
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MelonPreferences.CreateCategory(nameof(AvatarScaleMod));
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MelonPreferences.CreateCategory(SettingsCategory);
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public static readonly MelonPreferences_Entry<bool> EntryUseUniversalScaling =
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Category.CreateEntry("use_universal_scaling", true, display_name: "Use Universal Scaling", description: "Enable or disable universal scaling.");
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public static readonly MelonPreferences_Entry<bool> EntryPersistantHeight =
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Category.CreateEntry("persistant_height", false, display_name: "Persistant Height", description: "Should the avatar height persist between avatar switches?");
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public static readonly MelonPreferences_Entry<bool> EntryScaleGestureEnabled =
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Category.CreateEntry("scale_gesture_enabled", true, display_name: "Scale Gesture Enabled", description: "Enable or disable scale gesture.");
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public static readonly MelonPreferences_Entry<bool> EntryDebugNetworkInbound =
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Category.CreateEntry("debug_inbound", false, display_name: "Debug Inbound", description: "Log inbound Mod Network height updates.");
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public static MelonPreferences_Entry<bool> PersistantHeight;
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public static MelonPreferences_Entry<bool> Debug_NetworkInbound;
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public static MelonPreferences_Entry<bool> Debug_NetworkOutbound;
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// AvatarScaleTool supported scaling settings
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public static readonly MelonPreferences_Entry<bool> EntryEnabled =
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Category.CreateEntry("AvatarScaleTool Scaling", true, description: "Should there be persistant avatar scaling? This only works properly across supported avatars.");
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// Universal scaling settings (Mod Network, requires others to have mod)
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public static readonly MelonPreferences_Entry<bool> EntryUniversalScaling =
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Category.CreateEntry("Force Universal Scaling", false, description: "Should the mod use Mod Network for scaling? This makes it work on all avatars, but others need the mod.");
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public static readonly MelonPreferences_Entry<bool> EntryScaleConstraints =
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Category.CreateEntry("Scale Constraints", false, description: "Should constraints be scaled with Universal Scaling?");
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public static readonly MelonPreferences_Entry<bool> EntryScaleLights =
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Category.CreateEntry("Scale Lights", false, description: "Should lights be scaled with Universal Scaling?");
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public static readonly MelonPreferences_Entry<bool> EntryScaleAudioSources =
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Category.CreateEntry("Scale Audio Sources", false, description: "Should audio sources be scaled with Universal Scaling?");
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// General scaling settings
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public static readonly MelonPreferences_Entry<bool> EntryUseScaleGesture =
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Category.CreateEntry("Scale Gesture", false, description: "Use two fists to scale yourself easily.");
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// Internal settings
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public static readonly MelonPreferences_Entry<float> HiddenLastAvatarScale =
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Category.CreateEntry("Last Avatar Scale", -1f, is_hidden: true);
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static ModSettings()
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public static readonly MelonPreferences_Entry<bool> EntryDebugNetworkOutbound =
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Category.CreateEntry("debug_outbound", false, display_name: "Debug Outbound", description: "Log outbound Mod Network height updates.");
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public static readonly MelonPreferences_Entry<float> EntryHiddenLastAvatarScale =
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Category.CreateEntry("last_avatar_scale", -1f, is_hidden: true);
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public static void Initialize()
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{
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EntryEnabled.OnEntryValueChanged.Subscribe(OnEntryEnabledChanged);
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EntryUseScaleGesture.OnEntryValueChanged.Subscribe(OnEntryUseScaleGestureChanged);
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EntryUniversalScaling.OnEntryValueChanged.Subscribe(OnEntryUniversalScalingChanged);
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EntryScaleConstraints.OnEntryValueChanged.Subscribe(OnEntryScaleConstraintsChanged);
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foreach (MelonPreferences_Entry entry in Category.Entries)
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entry.OnEntryValueChangedUntyped.Subscribe(OnSettingsChanged);
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}
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private static void OnEntryEnabledChanged(bool oldValue, bool newValue)
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private static void OnSettingsChanged(object _, object __)
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{
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//AvatarScaleManager.UseUniversalScaling = newValue;
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AvatarScaleManager.Instance.Setting_UniversalScaling = EntryUseUniversalScaling.Value;
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AvatarScaleManager.Instance.Setting_PersistantHeight = EntryPersistantHeight.Value;
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GestureReconizer.ScaleReconizer.Enabled = EntryScaleGestureEnabled.Value;
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ModNetwork.Debug_NetworkInbound = EntryDebugNetworkInbound.Value;
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ModNetwork.Debug_NetworkOutbound = EntryDebugNetworkOutbound.Value;
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}
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private static void OnEntryUseScaleGestureChanged(bool oldValue, bool newValue)
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{
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//AvatarScaleGesture.GestureEnabled = newValue;
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}
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private static void OnEntryUniversalScalingChanged(bool oldValue, bool newValue)
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{
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}
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private static void OnEntryScaleConstraintsChanged(bool oldValue, bool newValue)
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{
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}
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public static void InitializeModSettings()
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{
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PersistantHeight = Category.CreateEntry("Persistant Height", false, description: "Should the avatar height persist between avatar switches?");
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PersistantHeight.OnEntryValueChanged.Subscribe(OnPersistantHeightChanged);
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Debug_NetworkInbound = Category.CreateEntry("Debug Inbound", false, description: "Log inbound Mod Network height updates.");
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Debug_NetworkInbound.OnEntryValueChanged.Subscribe(OnDebugNetworkChanged);
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Debug_NetworkOutbound = Category.CreateEntry("Debug Outbound", false, description: "Log outbound Mod Network height updates.");
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Debug_NetworkOutbound.OnEntryValueChanged.Subscribe(OnDebugNetworkChanged);
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//AvatarScaleManager.UseUniversalScaling = EntryEnabled.Value;
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//AvatarScaleGesture.GestureEnabled = EntryUseScaleGesture.Value;
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}
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private static void OnPersistantHeightChanged(bool oldValue, bool newValue)
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{
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AvatarScaleManager.Instance.Setting_PersistantHeight = newValue;
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}
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private static void OnDebugNetworkChanged(bool oldValue, bool newValue)
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{
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ModNetwork.Debug_NetworkInbound = Debug_NetworkInbound.Value;
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ModNetwork.Debug_NetworkOutbound = Debug_NetworkOutbound.Value;
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}
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}
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}
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