[AvatarScaleMod] Tweaking settings.

This commit is contained in:
NotAKidoS 2023-09-25 14:09:05 -05:00
parent b29e9fbb6f
commit 497b0b0e7a
3 changed files with 64 additions and 90 deletions

View file

@ -8,90 +8,44 @@ namespace NAK.AvatarScaleMod;
internal static class ModSettings
{
// Constants
internal const string SettingsCategory = nameof(AvatarScaleMod);
public static readonly MelonPreferences_Category Category =
MelonPreferences.CreateCategory(nameof(AvatarScaleMod));
MelonPreferences.CreateCategory(SettingsCategory);
public static readonly MelonPreferences_Entry<bool> EntryUseUniversalScaling =
Category.CreateEntry("use_universal_scaling", true, display_name: "Use Universal Scaling", description: "Enable or disable universal scaling.");
public static readonly MelonPreferences_Entry<bool> EntryPersistantHeight =
Category.CreateEntry("persistant_height", false, display_name: "Persistant Height", description: "Should the avatar height persist between avatar switches?");
public static readonly MelonPreferences_Entry<bool> EntryScaleGestureEnabled =
Category.CreateEntry("scale_gesture_enabled", true, display_name: "Scale Gesture Enabled", description: "Enable or disable scale gesture.");
public static readonly MelonPreferences_Entry<bool> EntryDebugNetworkInbound =
Category.CreateEntry("debug_inbound", false, display_name: "Debug Inbound", description: "Log inbound Mod Network height updates.");
public static MelonPreferences_Entry<bool> PersistantHeight;
public static MelonPreferences_Entry<bool> Debug_NetworkInbound;
public static MelonPreferences_Entry<bool> Debug_NetworkOutbound;
// AvatarScaleTool supported scaling settings
public static readonly MelonPreferences_Entry<bool> EntryEnabled =
Category.CreateEntry("AvatarScaleTool Scaling", true, description: "Should there be persistant avatar scaling? This only works properly across supported avatars.");
// Universal scaling settings (Mod Network, requires others to have mod)
public static readonly MelonPreferences_Entry<bool> EntryUniversalScaling =
Category.CreateEntry("Force Universal Scaling", false, description: "Should the mod use Mod Network for scaling? This makes it work on all avatars, but others need the mod.");
public static readonly MelonPreferences_Entry<bool> EntryScaleConstraints =
Category.CreateEntry("Scale Constraints", false, description: "Should constraints be scaled with Universal Scaling?");
public static readonly MelonPreferences_Entry<bool> EntryScaleLights =
Category.CreateEntry("Scale Lights", false, description: "Should lights be scaled with Universal Scaling?");
public static readonly MelonPreferences_Entry<bool> EntryScaleAudioSources =
Category.CreateEntry("Scale Audio Sources", false, description: "Should audio sources be scaled with Universal Scaling?");
// General scaling settings
public static readonly MelonPreferences_Entry<bool> EntryUseScaleGesture =
Category.CreateEntry("Scale Gesture", false, description: "Use two fists to scale yourself easily.");
// Internal settings
public static readonly MelonPreferences_Entry<float> HiddenLastAvatarScale =
Category.CreateEntry("Last Avatar Scale", -1f, is_hidden: true);
static ModSettings()
public static readonly MelonPreferences_Entry<bool> EntryDebugNetworkOutbound =
Category.CreateEntry("debug_outbound", false, display_name: "Debug Outbound", description: "Log outbound Mod Network height updates.");
public static readonly MelonPreferences_Entry<float> EntryHiddenLastAvatarScale =
Category.CreateEntry("last_avatar_scale", -1f, is_hidden: true);
public static void Initialize()
{
EntryEnabled.OnEntryValueChanged.Subscribe(OnEntryEnabledChanged);
EntryUseScaleGesture.OnEntryValueChanged.Subscribe(OnEntryUseScaleGestureChanged);
EntryUniversalScaling.OnEntryValueChanged.Subscribe(OnEntryUniversalScalingChanged);
EntryScaleConstraints.OnEntryValueChanged.Subscribe(OnEntryScaleConstraintsChanged);
foreach (MelonPreferences_Entry entry in Category.Entries)
entry.OnEntryValueChangedUntyped.Subscribe(OnSettingsChanged);
}
private static void OnEntryEnabledChanged(bool oldValue, bool newValue)
private static void OnSettingsChanged(object _, object __)
{
//AvatarScaleManager.UseUniversalScaling = newValue;
AvatarScaleManager.Instance.Setting_UniversalScaling = EntryUseUniversalScaling.Value;
AvatarScaleManager.Instance.Setting_PersistantHeight = EntryPersistantHeight.Value;
GestureReconizer.ScaleReconizer.Enabled = EntryScaleGestureEnabled.Value;
ModNetwork.Debug_NetworkInbound = EntryDebugNetworkInbound.Value;
ModNetwork.Debug_NetworkOutbound = EntryDebugNetworkOutbound.Value;
}
private static void OnEntryUseScaleGestureChanged(bool oldValue, bool newValue)
{
//AvatarScaleGesture.GestureEnabled = newValue;
}
private static void OnEntryUniversalScalingChanged(bool oldValue, bool newValue)
{
}
private static void OnEntryScaleConstraintsChanged(bool oldValue, bool newValue)
{
}
public static void InitializeModSettings()
{
PersistantHeight = Category.CreateEntry("Persistant Height", false, description: "Should the avatar height persist between avatar switches?");
PersistantHeight.OnEntryValueChanged.Subscribe(OnPersistantHeightChanged);
Debug_NetworkInbound = Category.CreateEntry("Debug Inbound", false, description: "Log inbound Mod Network height updates.");
Debug_NetworkInbound.OnEntryValueChanged.Subscribe(OnDebugNetworkChanged);
Debug_NetworkOutbound = Category.CreateEntry("Debug Outbound", false, description: "Log outbound Mod Network height updates.");
Debug_NetworkOutbound.OnEntryValueChanged.Subscribe(OnDebugNetworkChanged);
//AvatarScaleManager.UseUniversalScaling = EntryEnabled.Value;
//AvatarScaleGesture.GestureEnabled = EntryUseScaleGesture.Value;
}
private static void OnPersistantHeightChanged(bool oldValue, bool newValue)
{
AvatarScaleManager.Instance.Setting_PersistantHeight = newValue;
}
private static void OnDebugNetworkChanged(bool oldValue, bool newValue)
{
ModNetwork.Debug_NetworkInbound = Debug_NetworkInbound.Value;
ModNetwork.Debug_NetworkOutbound = Debug_NetworkOutbound.Value;
}
}
}