mirror of
https://github.com/NotAKidoS/NAK_CVR_Mods.git
synced 2025-09-02 14:29:25 +00:00
[StopClosingMyMenuOnWorldLoad] Initial Release
This commit is contained in:
parent
926cdcef66
commit
6c7a3259e7
5 changed files with 135 additions and 0 deletions
57
StopClosingMyMenuOnWorldLoad/Main.cs
Normal file
57
StopClosingMyMenuOnWorldLoad/Main.cs
Normal file
|
@ -0,0 +1,57 @@
|
||||||
|
using System.Reflection;
|
||||||
|
using System.Reflection.Emit;
|
||||||
|
using ABI.CCK.Components;
|
||||||
|
using HarmonyLib;
|
||||||
|
using MelonLoader;
|
||||||
|
|
||||||
|
namespace NAK.StopClosingMyMenuOnWorldLoad;
|
||||||
|
|
||||||
|
public class StopClosingMyMenuOnWorldLoad : MelonMod
|
||||||
|
{
|
||||||
|
public override void OnInitializeMelon()
|
||||||
|
{
|
||||||
|
ApplyPatches(typeof(CVRWorld_Patches));
|
||||||
|
}
|
||||||
|
|
||||||
|
private void ApplyPatches(Type type)
|
||||||
|
{
|
||||||
|
try
|
||||||
|
{
|
||||||
|
HarmonyInstance.PatchAll(type);
|
||||||
|
}
|
||||||
|
catch (Exception e)
|
||||||
|
{
|
||||||
|
LoggerInstance.Msg($"Failed while patching {type.Name}!");
|
||||||
|
LoggerInstance.Error(e);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
#region Patches
|
||||||
|
|
||||||
|
private static class CVRWorld_Patches
|
||||||
|
{
|
||||||
|
// prevents CVRWorld from closing menus when world transitioning, cause cool (taken from MenuScalePatch, kafe originally made the transpiler patch)
|
||||||
|
[HarmonyTranspiler]
|
||||||
|
[HarmonyPatch(typeof(CVRWorld), nameof(CVRWorld.Start), MethodType.Enumerator)]
|
||||||
|
private static IEnumerable<CodeInstruction> Transpiler_CVRWorld_Start(IEnumerable<CodeInstruction> instructions, ILGenerator il)
|
||||||
|
{
|
||||||
|
var patchedInstructions = new CodeMatcher(instructions).MatchForward(false,
|
||||||
|
new CodeMatch(OpCodes.Ldsfld),
|
||||||
|
new CodeMatch(OpCodes.Ldc_I4_0),
|
||||||
|
new CodeMatch(i => i.opcode == OpCodes.Callvirt && i.operand is MethodInfo { Name: "ForceUiStatus" }))
|
||||||
|
.RemoveInstructions(3)
|
||||||
|
.InstructionEnumeration();
|
||||||
|
|
||||||
|
patchedInstructions = new CodeMatcher(patchedInstructions).MatchForward(false,
|
||||||
|
new CodeMatch(OpCodes.Ldsfld),
|
||||||
|
new CodeMatch(OpCodes.Ldc_I4_0),
|
||||||
|
new CodeMatch(i => i.opcode == OpCodes.Callvirt && i.operand is MethodInfo { Name: "ToggleQuickMenu" }))
|
||||||
|
.RemoveInstructions(3)
|
||||||
|
.InstructionEnumeration();
|
||||||
|
|
||||||
|
return patchedInstructions;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
#endregion Patches
|
||||||
|
}
|
30
StopClosingMyMenuOnWorldLoad/Properties/AssemblyInfo.cs
Normal file
30
StopClosingMyMenuOnWorldLoad/Properties/AssemblyInfo.cs
Normal file
|
@ -0,0 +1,30 @@
|
||||||
|
using NAK.StopClosingMyMenuOnWorldLoad.Properties;
|
||||||
|
using MelonLoader;
|
||||||
|
using System.Reflection;
|
||||||
|
|
||||||
|
[assembly: AssemblyVersion(AssemblyInfoParams.Version)]
|
||||||
|
[assembly: AssemblyFileVersion(AssemblyInfoParams.Version)]
|
||||||
|
[assembly: AssemblyInformationalVersion(AssemblyInfoParams.Version)]
|
||||||
|
[assembly: AssemblyTitle(nameof(NAK.StopClosingMyMenuOnWorldLoad))]
|
||||||
|
[assembly: AssemblyCompany(AssemblyInfoParams.Author)]
|
||||||
|
[assembly: AssemblyProduct(nameof(NAK.StopClosingMyMenuOnWorldLoad))]
|
||||||
|
|
||||||
|
[assembly: MelonInfo(
|
||||||
|
typeof(NAK.StopClosingMyMenuOnWorldLoad.StopClosingMyMenuOnWorldLoad),
|
||||||
|
nameof(NAK.StopClosingMyMenuOnWorldLoad),
|
||||||
|
AssemblyInfoParams.Version,
|
||||||
|
AssemblyInfoParams.Author,
|
||||||
|
downloadLink: "https://github.com/NotAKidOnSteam/NAK_CVR_Mods/tree/main/StopClosingMyMenuOnWorldLoad"
|
||||||
|
)]
|
||||||
|
|
||||||
|
[assembly: MelonGame("Alpha Blend Interactive", "ChilloutVR")]
|
||||||
|
[assembly: MelonPlatform(MelonPlatformAttribute.CompatiblePlatforms.WINDOWS_X64)]
|
||||||
|
[assembly: MelonPlatformDomain(MelonPlatformDomainAttribute.CompatibleDomains.MONO)]
|
||||||
|
[assembly: HarmonyDontPatchAll]
|
||||||
|
|
||||||
|
namespace NAK.StopClosingMyMenuOnWorldLoad.Properties;
|
||||||
|
internal static class AssemblyInfoParams
|
||||||
|
{
|
||||||
|
public const string Version = "1.0.0";
|
||||||
|
public const string Author = "NotAKidoS";
|
||||||
|
}
|
18
StopClosingMyMenuOnWorldLoad/README.md
Normal file
18
StopClosingMyMenuOnWorldLoad/README.md
Normal file
|
@ -0,0 +1,18 @@
|
||||||
|
# StopClosingMyMenuOnWorldLoad
|
||||||
|
|
||||||
|
Simple mod that prevents the menu from closing when a world is loaded.
|
||||||
|
|
||||||
|
This does not handle keeping the menu open when commiting an action that would normally close it, such as respawning via the menu. As of a recent ChilloutVR update, actions that are not initiated by the player will not close the menu, ie. death in combat or forced teleport/respawn, so this is not too much of a concern.
|
||||||
|
|
||||||
|
Nicked the old patch from MenuScalePatch [Kafeijao](https://github.com/kafeijao) made me and threw it into it's own mod. Still works.
|
||||||
|
|
||||||
|
---
|
||||||
|
|
||||||
|
Here is the block of text where I tell you this mod is not affiliated with or endorsed by ABI.
|
||||||
|
https://documentation.abinteractive.net/official/legal/tos/#7-modding-our-games
|
||||||
|
|
||||||
|
> This mod is an independent creation not affiliated with, supported by, or approved by Alpha Blend Interactive.
|
||||||
|
|
||||||
|
> Use of this mod is done so at the user's own risk and the creator cannot be held responsible for any issues arising from its use.
|
||||||
|
|
||||||
|
> To the best of my knowledge, I have adhered to the Modding Guidelines established by Alpha Blend Interactive.
|
|
@ -0,0 +1,7 @@
|
||||||
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
|
<Project Sdk="Microsoft.NET.Sdk">
|
||||||
|
<PropertyGroup>
|
||||||
|
<TargetFramework>net48</TargetFramework>
|
||||||
|
<RootNamespace>StopClosingMyMenusOnWorldLoad</RootNamespace>
|
||||||
|
</PropertyGroup>
|
||||||
|
</Project>
|
23
StopClosingMyMenuOnWorldLoad/format.json
Normal file
23
StopClosingMyMenuOnWorldLoad/format.json
Normal file
|
@ -0,0 +1,23 @@
|
||||||
|
{
|
||||||
|
"_id": -1,
|
||||||
|
"name": "Stop Closing My Menus On World Load",
|
||||||
|
"modversion": "1.0.0",
|
||||||
|
"gameversion": "2024r175",
|
||||||
|
"loaderversion": "0.6.1",
|
||||||
|
"modtype": "Mod",
|
||||||
|
"author": "NotAKidoS",
|
||||||
|
"description": "Simple patch that prevents your menus from being closed when a world is loaded.",
|
||||||
|
"searchtags": [
|
||||||
|
"menu",
|
||||||
|
"close",
|
||||||
|
"dont",
|
||||||
|
"meow"
|
||||||
|
],
|
||||||
|
"requirements": [
|
||||||
|
"None"
|
||||||
|
],
|
||||||
|
"downloadlink": "https://github.com/NotAKidOnSteam/NAK_CVR_Mods/releases/download/r25/StopClosingMyMenusOnWorldLoad.dll",
|
||||||
|
"sourcelink": "https://github.com/NotAKidOnSteam/NAK_CVR_Mods/tree/main/StopClosingMyMenusOnWorldLoad/",
|
||||||
|
"changelog": "- Initial Release",
|
||||||
|
"embedcolor": "#b589ec"
|
||||||
|
}
|
Loading…
Add table
Add a link
Reference in a new issue