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[IKFixes] shit fixes
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4 changed files with 24 additions and 8 deletions
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{
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"_id": 142,
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"name": "IKFixes",
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"modversion": "1.0.4",
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"modversion": "1.0.6",
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"gameversion": "2022r170",
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"loaderversion": "0.5.7",
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"modtype": "Mod",
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"requirements": [
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"None"
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],
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"downloadlink": "https://github.com/NotAKidOnSteam/NAK_CVR_Mods/releases/download/r5/IKFixes.dll",
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"downloadlink": "https://github.com/NotAKidOnSteam/NAK_CVR_Mods/releases/download/r8/IKFixes.dll",
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"sourcelink": "https://github.com/NotAKidOnSteam/NAK_CVR_Mods/tree/main/IKFixes/",
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"changelog": "- Added fix for animations affecting root to bleed into IK. This fixes chest tracker flailing around when running.\n- Added fix to use an IKPose after HalfbodyIK Initialization. This fixes feet pointing upward in halfbody.\n- Fixed patch to leg solver that prevented lower leg rotation while using knee trackers.\n- Adjusted elbow target offsets for a balance between accuracy and stability. Makes StandableFBE-tracked elbows feel much better to use.\n- Added option to disable AssignRemainingTrackers feature.",
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"changelog": "- Added fix for animations affecting root to bleed into IK.\n- Use an IKPose after HalfbodyIK Initialization.\n- Fixed patch to leg solver that prevented lower leg rotation while using knee trackers.\n- Adjusted elbow target offsets for a balance between accuracy and stability. Makes StandableFBE-tracked elbows feel much better to use.\n- Added option to disable AssignRemainingTrackers feature.\n- Exposed a couple VRIK solver settings for more fine-tuning.",
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"embedcolor": "f46e49"
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}
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